dungeonanddeamon/DungeonAndDeamonScript/DungeonAndDemaonScript/GestionCollision.h
2020-05-04 15:18:20 +02:00

28 lines
542 B
C++

#pragma once
#include "GestionMobs.h"
#include "GestionPlayer.h"
#include "GestionTerrain.h"
#include "Mobs.h"
#include <vector>
using namespace godot;
/**
* <summary>Classe permettant la gestion des collisions entr eles divers objets composant le jeu</summary>
*/
class GestionCollision
{
public :
GestionTerrain* gTerrain;
GestionMobs* gMobs;
GestionPlayer* gPlayer;
public:
GestionCollision(GestionMobs* m, GestionPlayer* p, GestionTerrain* t);
void CheckCollisonSol();
void CheckCollisonMur();
void CheckCollisonToit();
};