dungeonanddeamon/DungeonAndDeamonScript/DungeonAndDemaonScript/GestionCollision.h
2020-04-21 10:01:47 +02:00

25 lines
475 B
C++

#pragma once
#include "GestionMobs.h"
#include "GestionPlayer.h"
#include "GestionTerrain.h"
#include "Mobs.h"
#include <vector>
using namespace godot;
class GestionCollision
{
public :
GestionTerrain* gTerrain;
GestionMobs* gMobs;
GestionPlayer* gPlayer;
public:
GestionCollision(GestionMobs* m, GestionPlayer* p, GestionTerrain* t);
std::vector<MobsIA*> CheckCollisonSol();
std::vector<MobsIA*> CheckCollisonMur();
std::vector<MobsIA*> CheckCollisonToit();
};