dungeonanddeamon/GodoBinding/include/gen/StreamPeer.hpp
2020-03-25 11:29:52 +01:00

102 lines
3.0 KiB
C++

#ifndef GODOT_CPP_STREAMPEER_HPP
#define GODOT_CPP_STREAMPEER_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Reference.hpp"
namespace godot {
class StreamPeer : public Reference {
struct ___method_bindings {
godot_method_bind *mb_get_16;
godot_method_bind *mb_get_32;
godot_method_bind *mb_get_64;
godot_method_bind *mb_get_8;
godot_method_bind *mb_get_available_bytes;
godot_method_bind *mb_get_data;
godot_method_bind *mb_get_double;
godot_method_bind *mb_get_float;
godot_method_bind *mb_get_partial_data;
godot_method_bind *mb_get_string;
godot_method_bind *mb_get_u16;
godot_method_bind *mb_get_u32;
godot_method_bind *mb_get_u64;
godot_method_bind *mb_get_u8;
godot_method_bind *mb_get_utf8_string;
godot_method_bind *mb_get_var;
godot_method_bind *mb_is_big_endian_enabled;
godot_method_bind *mb_put_16;
godot_method_bind *mb_put_32;
godot_method_bind *mb_put_64;
godot_method_bind *mb_put_8;
godot_method_bind *mb_put_data;
godot_method_bind *mb_put_double;
godot_method_bind *mb_put_float;
godot_method_bind *mb_put_partial_data;
godot_method_bind *mb_put_string;
godot_method_bind *mb_put_u16;
godot_method_bind *mb_put_u32;
godot_method_bind *mb_put_u64;
godot_method_bind *mb_put_u8;
godot_method_bind *mb_put_utf8_string;
godot_method_bind *mb_put_var;
godot_method_bind *mb_set_big_endian;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "StreamPeer"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
// methods
int64_t get_16();
int64_t get_32();
int64_t get_64();
int64_t get_8();
int64_t get_available_bytes() const;
Array get_data(const int64_t bytes);
real_t get_double();
real_t get_float();
Array get_partial_data(const int64_t bytes);
String get_string(const int64_t bytes = -1);
int64_t get_u16();
int64_t get_u32();
int64_t get_u64();
int64_t get_u8();
String get_utf8_string(const int64_t bytes = -1);
Variant get_var(const bool allow_objects = false);
bool is_big_endian_enabled() const;
void put_16(const int64_t value);
void put_32(const int64_t value);
void put_64(const int64_t value);
void put_8(const int64_t value);
Error put_data(const PoolByteArray data);
void put_double(const real_t value);
void put_float(const real_t value);
Array put_partial_data(const PoolByteArray data);
void put_string(const String value);
void put_u16(const int64_t value);
void put_u32(const int64_t value);
void put_u64(const int64_t value);
void put_u8(const int64_t value);
void put_utf8_string(const String value);
void put_var(const Variant value, const bool full_objects = false);
void set_big_endian(const bool enable);
};
}
#endif