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102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
#ifndef GODOT_CPP_STREAMPEER_HPP
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#define GODOT_CPP_STREAMPEER_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "Reference.hpp"
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namespace godot {
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class StreamPeer : public Reference {
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struct ___method_bindings {
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godot_method_bind *mb_get_16;
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godot_method_bind *mb_get_32;
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godot_method_bind *mb_get_64;
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godot_method_bind *mb_get_8;
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godot_method_bind *mb_get_available_bytes;
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godot_method_bind *mb_get_data;
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godot_method_bind *mb_get_double;
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godot_method_bind *mb_get_float;
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godot_method_bind *mb_get_partial_data;
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godot_method_bind *mb_get_string;
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godot_method_bind *mb_get_u16;
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godot_method_bind *mb_get_u32;
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godot_method_bind *mb_get_u64;
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godot_method_bind *mb_get_u8;
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godot_method_bind *mb_get_utf8_string;
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godot_method_bind *mb_get_var;
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godot_method_bind *mb_is_big_endian_enabled;
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godot_method_bind *mb_put_16;
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godot_method_bind *mb_put_32;
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godot_method_bind *mb_put_64;
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godot_method_bind *mb_put_8;
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godot_method_bind *mb_put_data;
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godot_method_bind *mb_put_double;
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godot_method_bind *mb_put_float;
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godot_method_bind *mb_put_partial_data;
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godot_method_bind *mb_put_string;
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godot_method_bind *mb_put_u16;
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godot_method_bind *mb_put_u32;
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godot_method_bind *mb_put_u64;
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godot_method_bind *mb_put_u8;
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godot_method_bind *mb_put_utf8_string;
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godot_method_bind *mb_put_var;
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godot_method_bind *mb_set_big_endian;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "StreamPeer"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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// constants
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// methods
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int64_t get_16();
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int64_t get_32();
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int64_t get_64();
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int64_t get_8();
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int64_t get_available_bytes() const;
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Array get_data(const int64_t bytes);
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real_t get_double();
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real_t get_float();
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Array get_partial_data(const int64_t bytes);
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String get_string(const int64_t bytes = -1);
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int64_t get_u16();
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int64_t get_u32();
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int64_t get_u64();
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int64_t get_u8();
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String get_utf8_string(const int64_t bytes = -1);
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Variant get_var(const bool allow_objects = false);
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bool is_big_endian_enabled() const;
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void put_16(const int64_t value);
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void put_32(const int64_t value);
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void put_64(const int64_t value);
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void put_8(const int64_t value);
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Error put_data(const PoolByteArray data);
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void put_double(const real_t value);
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void put_float(const real_t value);
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Array put_partial_data(const PoolByteArray data);
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void put_string(const String value);
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void put_u16(const int64_t value);
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void put_u32(const int64_t value);
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void put_u64(const int64_t value);
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void put_u8(const int64_t value);
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void put_utf8_string(const String value);
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void put_var(const Variant value, const bool full_objects = false);
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void set_big_endian(const bool enable);
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};
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}
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#endif |