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bool colllision enemie
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@ -38,6 +38,10 @@ public:
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void setupMobsCorpACorp();
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void setupMobsCorpACorp();
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void mouvement();
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void mouvement();
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void setPosition(int x, int y);
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void setPosition(int x, int y);
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bool on_ground = false;
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bool on_roof = false;
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bool on_left_wall = false;
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bool on_right_wall = false;
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public:
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public:
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