Mouvement de notre joueur (tj probleme de saut)

This commit is contained in:
Estrela Allan p1923381
2020-03-28 12:53:53 +01:00
parent 6bbe742b01
commit 15bfb3f6a9
8 changed files with 44 additions and 47 deletions

View File

@ -1,5 +1,4 @@
#pragma once
#include "Player.h"
#pragma once
@ -8,19 +7,19 @@
#include <Input.hpp>
namespace godot {
class Player : public KinematicBody2D
class GestionPlayer : public KinematicBody2D
{
// Godot structure
private:
GODOT_CLASS(Player, KinematicBody2D)
GODOT_CLASS(GestionPlayer, KinematicBody2D)
public:
static void _register_methods();
void _init();
void _process(float delta);
Player();
~Player();
GestionPlayer();
~GestionPlayer();
// Gameplay variables
@ -34,12 +33,14 @@ namespace godot {
bool left;
bool jump;
private:
Vector2 velocity;
Vector2 FLOOR;
// Gameplay methods
public:
@ -54,6 +55,5 @@ namespace godot {
}
attack();
};