dungeonanddeamon/GodoBinding/include/gen/WebSocketServer.hpp
2020-03-25 11:29:52 +01:00

71 lines
2.2 KiB
C++

#ifndef GODOT_CPP_WEBSOCKETSERVER_HPP
#define GODOT_CPP_WEBSOCKETSERVER_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "WebSocketMultiplayerPeer.hpp"
namespace godot {
class X509Certificate;
class CryptoKey;
class WebSocketServer : public WebSocketMultiplayerPeer {
struct ___method_bindings {
godot_method_bind *mb_disconnect_peer;
godot_method_bind *mb_get_bind_ip;
godot_method_bind *mb_get_ca_chain;
godot_method_bind *mb_get_peer_address;
godot_method_bind *mb_get_peer_port;
godot_method_bind *mb_get_private_key;
godot_method_bind *mb_get_ssl_certificate;
godot_method_bind *mb_has_peer;
godot_method_bind *mb_is_listening;
godot_method_bind *mb_listen;
godot_method_bind *mb_set_bind_ip;
godot_method_bind *mb_set_ca_chain;
godot_method_bind *mb_set_private_key;
godot_method_bind *mb_set_ssl_certificate;
godot_method_bind *mb_stop;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "WebSocketServer"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
static WebSocketServer *_new();
// methods
void disconnect_peer(const int64_t id, const int64_t code = 1000, const String reason = "");
String get_bind_ip() const;
Ref<X509Certificate> get_ca_chain() const;
String get_peer_address(const int64_t id) const;
int64_t get_peer_port(const int64_t id) const;
Ref<CryptoKey> get_private_key() const;
Ref<X509Certificate> get_ssl_certificate() const;
bool has_peer(const int64_t id) const;
bool is_listening() const;
Error listen(const int64_t port, const PoolStringArray protocols = PoolStringArray(), const bool gd_mp_api = false);
void set_bind_ip(const String arg0);
void set_ca_chain(const Ref<X509Certificate> arg0);
void set_private_key(const Ref<CryptoKey> arg0);
void set_ssl_certificate(const Ref<X509Certificate> arg0);
void stop();
};
}
#endif