dungeonanddeamon/GodoBinding/include/gen/ProjectSettings.hpp
2020-03-25 11:29:52 +01:00

78 lines
2.3 KiB
C++

#ifndef GODOT_CPP_PROJECTSETTINGS_HPP
#define GODOT_CPP_PROJECTSETTINGS_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Object.hpp"
namespace godot {
class ProjectSettings : public Object {
static ProjectSettings *_singleton;
ProjectSettings();
struct ___method_bindings {
godot_method_bind *mb_add_property_info;
godot_method_bind *mb_clear;
godot_method_bind *mb_get_order;
godot_method_bind *mb_get_setting;
godot_method_bind *mb_globalize_path;
godot_method_bind *mb_has_setting;
godot_method_bind *mb_load_resource_pack;
godot_method_bind *mb_localize_path;
godot_method_bind *mb_property_can_revert;
godot_method_bind *mb_property_get_revert;
godot_method_bind *mb_save;
godot_method_bind *mb_save_custom;
godot_method_bind *mb_set_initial_value;
godot_method_bind *mb_set_order;
godot_method_bind *mb_set_setting;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline ProjectSettings *get_singleton()
{
if (!ProjectSettings::_singleton) {
ProjectSettings::_singleton = new ProjectSettings;
}
return ProjectSettings::_singleton;
}
static inline const char *___get_class_name() { return (const char *) "ProjectSettings"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
// methods
void add_property_info(const Dictionary hint);
void clear(const String name);
int64_t get_order(const String name) const;
Variant get_setting(const String name) const;
String globalize_path(const String path) const;
bool has_setting(const String name) const;
bool load_resource_pack(const String pack, const bool replace_files = true);
String localize_path(const String path) const;
bool property_can_revert(const String name);
Variant property_get_revert(const String name);
Error save();
Error save_custom(const String file);
void set_initial_value(const String name, const Variant value);
void set_order(const String name, const int64_t position);
void set_setting(const String name, const Variant value);
};
}
#endif