dungeonanddeamon/GodoBinding/include/gen/PacketPeerUDP.hpp
2020-03-25 11:29:52 +01:00

59 lines
1.7 KiB
C++

#ifndef GODOT_CPP_PACKETPEERUDP_HPP
#define GODOT_CPP_PACKETPEERUDP_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "PacketPeer.hpp"
namespace godot {
class PacketPeerUDP : public PacketPeer {
struct ___method_bindings {
godot_method_bind *mb_close;
godot_method_bind *mb_get_packet_ip;
godot_method_bind *mb_get_packet_port;
godot_method_bind *mb_is_listening;
godot_method_bind *mb_join_multicast_group;
godot_method_bind *mb_leave_multicast_group;
godot_method_bind *mb_listen;
godot_method_bind *mb_set_broadcast_enabled;
godot_method_bind *mb_set_dest_address;
godot_method_bind *mb_wait;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "PacketPeerUDP"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
static PacketPeerUDP *_new();
// methods
void close();
String get_packet_ip() const;
int64_t get_packet_port() const;
bool is_listening() const;
Error join_multicast_group(const String multicast_address, const String interface_name);
Error leave_multicast_group(const String multicast_address, const String interface_name);
Error listen(const int64_t port, const String bind_address = "*", const int64_t recv_buf_size = 65536);
void set_broadcast_enabled(const bool enabled);
Error set_dest_address(const String host, const int64_t port);
Error wait();
};
}
#endif