dungeonanddeamon/GodoBinding/include/gen/PacketPeer.hpp
2020-03-25 11:29:52 +01:00

56 lines
1.6 KiB
C++

#ifndef GODOT_CPP_PACKETPEER_HPP
#define GODOT_CPP_PACKETPEER_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Reference.hpp"
namespace godot {
class PacketPeer : public Reference {
struct ___method_bindings {
godot_method_bind *mb_get_available_packet_count;
godot_method_bind *mb_get_encode_buffer_max_size;
godot_method_bind *mb_get_packet;
godot_method_bind *mb_get_packet_error;
godot_method_bind *mb_get_var;
godot_method_bind *mb_is_object_decoding_allowed;
godot_method_bind *mb_put_packet;
godot_method_bind *mb_put_var;
godot_method_bind *mb_set_allow_object_decoding;
godot_method_bind *mb_set_encode_buffer_max_size;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "PacketPeer"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
// methods
int64_t get_available_packet_count() const;
int64_t get_encode_buffer_max_size() const;
PoolByteArray get_packet();
Error get_packet_error() const;
Variant get_var(const bool allow_objects = false);
bool is_object_decoding_allowed() const;
Error put_packet(const PoolByteArray buffer);
Error put_var(const Variant var, const bool full_objects = false);
void set_allow_object_decoding(const bool enable);
void set_encode_buffer_max_size(const int64_t max_size);
};
}
#endif