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99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
#ifndef GODOT_CPP_CURVE_HPP
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#define GODOT_CPP_CURVE_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "Curve.hpp"
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#include "Resource.hpp"
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namespace godot {
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class Curve : public Resource {
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struct ___method_bindings {
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godot_method_bind *mb__get_data;
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godot_method_bind *mb__set_data;
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godot_method_bind *mb_add_point;
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godot_method_bind *mb_bake;
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godot_method_bind *mb_clean_dupes;
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godot_method_bind *mb_clear_points;
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godot_method_bind *mb_get_bake_resolution;
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godot_method_bind *mb_get_max_value;
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godot_method_bind *mb_get_min_value;
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godot_method_bind *mb_get_point_count;
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godot_method_bind *mb_get_point_left_mode;
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godot_method_bind *mb_get_point_left_tangent;
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godot_method_bind *mb_get_point_position;
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godot_method_bind *mb_get_point_right_mode;
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godot_method_bind *mb_get_point_right_tangent;
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godot_method_bind *mb_interpolate;
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godot_method_bind *mb_interpolate_baked;
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godot_method_bind *mb_remove_point;
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godot_method_bind *mb_set_bake_resolution;
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godot_method_bind *mb_set_max_value;
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godot_method_bind *mb_set_min_value;
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godot_method_bind *mb_set_point_left_mode;
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godot_method_bind *mb_set_point_left_tangent;
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godot_method_bind *mb_set_point_offset;
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godot_method_bind *mb_set_point_right_mode;
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godot_method_bind *mb_set_point_right_tangent;
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godot_method_bind *mb_set_point_value;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "Curve"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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enum TangentMode {
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TANGENT_FREE = 0,
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TANGENT_LINEAR = 1,
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TANGENT_MODE_COUNT = 2,
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};
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// constants
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static Curve *_new();
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// methods
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Array _get_data() const;
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void _set_data(const Array data);
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int64_t add_point(const Vector2 position, const real_t left_tangent = 0, const real_t right_tangent = 0, const int64_t left_mode = 0, const int64_t right_mode = 0);
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void bake();
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void clean_dupes();
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void clear_points();
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int64_t get_bake_resolution() const;
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real_t get_max_value() const;
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real_t get_min_value() const;
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int64_t get_point_count() const;
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Curve::TangentMode get_point_left_mode(const int64_t index) const;
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real_t get_point_left_tangent(const int64_t index) const;
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Vector2 get_point_position(const int64_t index) const;
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Curve::TangentMode get_point_right_mode(const int64_t index) const;
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real_t get_point_right_tangent(const int64_t index) const;
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real_t interpolate(const real_t offset) const;
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real_t interpolate_baked(const real_t offset);
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void remove_point(const int64_t index);
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void set_bake_resolution(const int64_t resolution);
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void set_max_value(const real_t max);
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void set_min_value(const real_t min);
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void set_point_left_mode(const int64_t index, const int64_t mode);
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void set_point_left_tangent(const int64_t index, const real_t tangent);
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int64_t set_point_offset(const int64_t index, const real_t offset);
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void set_point_right_mode(const int64_t index, const int64_t mode);
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void set_point_right_tangent(const int64_t index, const real_t tangent);
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void set_point_value(const int64_t index, const real_t y);
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};
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}
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#endif |