dungeonanddeamon/DungeonAndDeamonScript/DungeonAndDemaonScript/GestionCollision.cpp
2020-04-14 09:20:41 +02:00

24 lines
467 B
C++

#include "GestionCollision.h"
GestionCollision::GestionCollision(GestionMobs* m, GestionPlayer* p, GestionTerrain* t) : gMobs(m), gPlayer(p), gTerrain(t)
{
}
std::vector<Mobs> GestionCollision::CheckCollisonSol()
{
/*for (MobsIA m : gMobs->mobs)
{
}*/
return std::vector<Mobs>();
}
std::vector<Mobs> GestionCollision::CheckCollisonMur()
{
return std::vector<Mobs>();
}
std::vector<Mobs> GestionCollision::CheckCollisonToit()
{
return std::vector<Mobs>();
}