dungeonanddeamon/GodoBinding/include/gen/OS.hpp
2020-03-25 11:29:52 +01:00

377 lines
14 KiB
C++

#ifndef GODOT_CPP_OS_HPP
#define GODOT_CPP_OS_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "OS.hpp"
#include "Object.hpp"
namespace godot {
class Image;
class OS : public Object {
static OS *_singleton;
OS();
struct ___method_bindings {
godot_method_bind *mb_alert;
godot_method_bind *mb_can_draw;
godot_method_bind *mb_can_use_threads;
godot_method_bind *mb_center_window;
godot_method_bind *mb_close_midi_inputs;
godot_method_bind *mb_delay_msec;
godot_method_bind *mb_delay_usec;
godot_method_bind *mb_dump_memory_to_file;
godot_method_bind *mb_dump_resources_to_file;
godot_method_bind *mb_execute;
godot_method_bind *mb_find_scancode_from_string;
godot_method_bind *mb_get_audio_driver_count;
godot_method_bind *mb_get_audio_driver_name;
godot_method_bind *mb_get_borderless_window;
godot_method_bind *mb_get_clipboard;
godot_method_bind *mb_get_cmdline_args;
godot_method_bind *mb_get_connected_midi_inputs;
godot_method_bind *mb_get_current_screen;
godot_method_bind *mb_get_current_video_driver;
godot_method_bind *mb_get_date;
godot_method_bind *mb_get_datetime;
godot_method_bind *mb_get_datetime_from_unix_time;
godot_method_bind *mb_get_dynamic_memory_usage;
godot_method_bind *mb_get_environment;
godot_method_bind *mb_get_executable_path;
godot_method_bind *mb_get_exit_code;
godot_method_bind *mb_get_granted_permissions;
godot_method_bind *mb_get_ime_selection;
godot_method_bind *mb_get_ime_text;
godot_method_bind *mb_get_latin_keyboard_variant;
godot_method_bind *mb_get_locale;
godot_method_bind *mb_get_low_processor_usage_mode_sleep_usec;
godot_method_bind *mb_get_max_window_size;
godot_method_bind *mb_get_min_window_size;
godot_method_bind *mb_get_model_name;
godot_method_bind *mb_get_name;
godot_method_bind *mb_get_power_percent_left;
godot_method_bind *mb_get_power_seconds_left;
godot_method_bind *mb_get_power_state;
godot_method_bind *mb_get_process_id;
godot_method_bind *mb_get_processor_count;
godot_method_bind *mb_get_real_window_size;
godot_method_bind *mb_get_scancode_string;
godot_method_bind *mb_get_screen_count;
godot_method_bind *mb_get_screen_dpi;
godot_method_bind *mb_get_screen_orientation;
godot_method_bind *mb_get_screen_position;
godot_method_bind *mb_get_screen_size;
godot_method_bind *mb_get_splash_tick_msec;
godot_method_bind *mb_get_static_memory_peak_usage;
godot_method_bind *mb_get_static_memory_usage;
godot_method_bind *mb_get_system_dir;
godot_method_bind *mb_get_system_time_msecs;
godot_method_bind *mb_get_system_time_secs;
godot_method_bind *mb_get_ticks_msec;
godot_method_bind *mb_get_ticks_usec;
godot_method_bind *mb_get_time;
godot_method_bind *mb_get_time_zone_info;
godot_method_bind *mb_get_unique_id;
godot_method_bind *mb_get_unix_time;
godot_method_bind *mb_get_unix_time_from_datetime;
godot_method_bind *mb_get_user_data_dir;
godot_method_bind *mb_get_video_driver_count;
godot_method_bind *mb_get_video_driver_name;
godot_method_bind *mb_get_virtual_keyboard_height;
godot_method_bind *mb_get_window_per_pixel_transparency_enabled;
godot_method_bind *mb_get_window_position;
godot_method_bind *mb_get_window_safe_area;
godot_method_bind *mb_get_window_size;
godot_method_bind *mb_global_menu_add_item;
godot_method_bind *mb_global_menu_add_separator;
godot_method_bind *mb_global_menu_clear;
godot_method_bind *mb_global_menu_remove_item;
godot_method_bind *mb_has_environment;
godot_method_bind *mb_has_feature;
godot_method_bind *mb_has_touchscreen_ui_hint;
godot_method_bind *mb_has_virtual_keyboard;
godot_method_bind *mb_hide_virtual_keyboard;
godot_method_bind *mb_is_debug_build;
godot_method_bind *mb_is_in_low_processor_usage_mode;
godot_method_bind *mb_is_keep_screen_on;
godot_method_bind *mb_is_ok_left_and_cancel_right;
godot_method_bind *mb_is_scancode_unicode;
godot_method_bind *mb_is_stdout_verbose;
godot_method_bind *mb_is_userfs_persistent;
godot_method_bind *mb_is_vsync_enabled;
godot_method_bind *mb_is_vsync_via_compositor_enabled;
godot_method_bind *mb_is_window_always_on_top;
godot_method_bind *mb_is_window_focused;
godot_method_bind *mb_is_window_fullscreen;
godot_method_bind *mb_is_window_maximized;
godot_method_bind *mb_is_window_minimized;
godot_method_bind *mb_is_window_resizable;
godot_method_bind *mb_kill;
godot_method_bind *mb_move_window_to_foreground;
godot_method_bind *mb_native_video_is_playing;
godot_method_bind *mb_native_video_pause;
godot_method_bind *mb_native_video_play;
godot_method_bind *mb_native_video_stop;
godot_method_bind *mb_native_video_unpause;
godot_method_bind *mb_open_midi_inputs;
godot_method_bind *mb_print_all_resources;
godot_method_bind *mb_print_all_textures_by_size;
godot_method_bind *mb_print_resources_by_type;
godot_method_bind *mb_print_resources_in_use;
godot_method_bind *mb_request_attention;
godot_method_bind *mb_request_permission;
godot_method_bind *mb_request_permissions;
godot_method_bind *mb_set_borderless_window;
godot_method_bind *mb_set_clipboard;
godot_method_bind *mb_set_current_screen;
godot_method_bind *mb_set_exit_code;
godot_method_bind *mb_set_icon;
godot_method_bind *mb_set_ime_active;
godot_method_bind *mb_set_ime_position;
godot_method_bind *mb_set_keep_screen_on;
godot_method_bind *mb_set_low_processor_usage_mode;
godot_method_bind *mb_set_low_processor_usage_mode_sleep_usec;
godot_method_bind *mb_set_max_window_size;
godot_method_bind *mb_set_min_window_size;
godot_method_bind *mb_set_native_icon;
godot_method_bind *mb_set_screen_orientation;
godot_method_bind *mb_set_thread_name;
godot_method_bind *mb_set_use_file_access_save_and_swap;
godot_method_bind *mb_set_use_vsync;
godot_method_bind *mb_set_vsync_via_compositor;
godot_method_bind *mb_set_window_always_on_top;
godot_method_bind *mb_set_window_fullscreen;
godot_method_bind *mb_set_window_maximized;
godot_method_bind *mb_set_window_minimized;
godot_method_bind *mb_set_window_per_pixel_transparency_enabled;
godot_method_bind *mb_set_window_position;
godot_method_bind *mb_set_window_resizable;
godot_method_bind *mb_set_window_size;
godot_method_bind *mb_set_window_title;
godot_method_bind *mb_shell_open;
godot_method_bind *mb_show_virtual_keyboard;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline OS *get_singleton()
{
if (!OS::_singleton) {
OS::_singleton = new OS;
}
return OS::_singleton;
}
static inline const char *___get_class_name() { return (const char *) "OS"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
enum VideoDriver {
VIDEO_DRIVER_GLES3 = 0,
VIDEO_DRIVER_GLES2 = 1,
};
enum SystemDir {
SYSTEM_DIR_DESKTOP = 0,
SYSTEM_DIR_DCIM = 1,
SYSTEM_DIR_DOCUMENTS = 2,
SYSTEM_DIR_DOWNLOADS = 3,
SYSTEM_DIR_MOVIES = 4,
SYSTEM_DIR_MUSIC = 5,
SYSTEM_DIR_PICTURES = 6,
SYSTEM_DIR_RINGTONES = 7,
};
enum ScreenOrientation {
SCREEN_ORIENTATION_LANDSCAPE = 0,
SCREEN_ORIENTATION_PORTRAIT = 1,
SCREEN_ORIENTATION_REVERSE_LANDSCAPE = 2,
SCREEN_ORIENTATION_REVERSE_PORTRAIT = 3,
SCREEN_ORIENTATION_SENSOR_LANDSCAPE = 4,
SCREEN_ORIENTATION_SENSOR_PORTRAIT = 5,
SCREEN_ORIENTATION_SENSOR = 6,
};
enum PowerState {
POWERSTATE_UNKNOWN = 0,
POWERSTATE_ON_BATTERY = 1,
POWERSTATE_NO_BATTERY = 2,
POWERSTATE_CHARGING = 3,
POWERSTATE_CHARGED = 4,
};
enum Month {
MONTH_JANUARY = 1,
MONTH_FEBRUARY = 2,
MONTH_MARCH = 3,
MONTH_APRIL = 4,
MONTH_MAY = 5,
MONTH_JUNE = 6,
MONTH_JULY = 7,
MONTH_AUGUST = 8,
MONTH_SEPTEMBER = 9,
MONTH_OCTOBER = 10,
MONTH_NOVEMBER = 11,
MONTH_DECEMBER = 12,
};
enum Weekday {
DAY_SUNDAY = 0,
DAY_MONDAY = 1,
DAY_TUESDAY = 2,
DAY_WEDNESDAY = 3,
DAY_THURSDAY = 4,
DAY_FRIDAY = 5,
DAY_SATURDAY = 6,
};
// constants
// methods
void alert(const String text, const String title = "Alert!");
bool can_draw() const;
bool can_use_threads() const;
void center_window();
void close_midi_inputs();
void delay_msec(const int64_t msec) const;
void delay_usec(const int64_t usec) const;
void dump_memory_to_file(const String file);
void dump_resources_to_file(const String file);
int64_t execute(const String path, const PoolStringArray arguments, const bool blocking = true, const Array output = Array(), const bool read_stderr = false);
int64_t find_scancode_from_string(const String string) const;
int64_t get_audio_driver_count() const;
String get_audio_driver_name(const int64_t driver) const;
bool get_borderless_window() const;
String get_clipboard() const;
PoolStringArray get_cmdline_args();
PoolStringArray get_connected_midi_inputs();
int64_t get_current_screen() const;
OS::VideoDriver get_current_video_driver() const;
Dictionary get_date(const bool utc = false) const;
Dictionary get_datetime(const bool utc = false) const;
Dictionary get_datetime_from_unix_time(const int64_t unix_time_val) const;
int64_t get_dynamic_memory_usage() const;
String get_environment(const String environment) const;
String get_executable_path() const;
int64_t get_exit_code() const;
PoolStringArray get_granted_permissions() const;
Vector2 get_ime_selection() const;
String get_ime_text() const;
String get_latin_keyboard_variant() const;
String get_locale() const;
int64_t get_low_processor_usage_mode_sleep_usec() const;
Vector2 get_max_window_size() const;
Vector2 get_min_window_size() const;
String get_model_name() const;
String get_name() const;
int64_t get_power_percent_left();
int64_t get_power_seconds_left();
OS::PowerState get_power_state();
int64_t get_process_id() const;
int64_t get_processor_count() const;
Vector2 get_real_window_size() const;
String get_scancode_string(const int64_t code) const;
int64_t get_screen_count() const;
int64_t get_screen_dpi(const int64_t screen = -1) const;
OS::ScreenOrientation get_screen_orientation() const;
Vector2 get_screen_position(const int64_t screen = -1) const;
Vector2 get_screen_size(const int64_t screen = -1) const;
int64_t get_splash_tick_msec() const;
int64_t get_static_memory_peak_usage() const;
int64_t get_static_memory_usage() const;
String get_system_dir(const int64_t dir) const;
int64_t get_system_time_msecs() const;
int64_t get_system_time_secs() const;
int64_t get_ticks_msec() const;
int64_t get_ticks_usec() const;
Dictionary get_time(const bool utc = false) const;
Dictionary get_time_zone_info() const;
String get_unique_id() const;
int64_t get_unix_time() const;
int64_t get_unix_time_from_datetime(const Dictionary datetime) const;
String get_user_data_dir() const;
int64_t get_video_driver_count() const;
String get_video_driver_name(const int64_t driver) const;
int64_t get_virtual_keyboard_height();
bool get_window_per_pixel_transparency_enabled() const;
Vector2 get_window_position() const;
Rect2 get_window_safe_area() const;
Vector2 get_window_size() const;
void global_menu_add_item(const String menu, const String label, const Variant id, const Variant meta);
void global_menu_add_separator(const String menu);
void global_menu_clear(const String menu);
void global_menu_remove_item(const String menu, const int64_t idx);
bool has_environment(const String environment) const;
bool has_feature(const String tag_name) const;
bool has_touchscreen_ui_hint() const;
bool has_virtual_keyboard() const;
void hide_virtual_keyboard();
bool is_debug_build() const;
bool is_in_low_processor_usage_mode() const;
bool is_keep_screen_on() const;
bool is_ok_left_and_cancel_right() const;
bool is_scancode_unicode(const int64_t code) const;
bool is_stdout_verbose() const;
bool is_userfs_persistent() const;
bool is_vsync_enabled() const;
bool is_vsync_via_compositor_enabled() const;
bool is_window_always_on_top() const;
bool is_window_focused() const;
bool is_window_fullscreen() const;
bool is_window_maximized() const;
bool is_window_minimized() const;
bool is_window_resizable() const;
Error kill(const int64_t pid);
void move_window_to_foreground();
bool native_video_is_playing();
void native_video_pause();
Error native_video_play(const String path, const real_t volume, const String audio_track, const String subtitle_track);
void native_video_stop();
void native_video_unpause();
void open_midi_inputs();
void print_all_resources(const String tofile = "");
void print_all_textures_by_size();
void print_resources_by_type(const PoolStringArray types);
void print_resources_in_use(const bool _short = false);
void request_attention();
bool request_permission(const String name);
bool request_permissions();
void set_borderless_window(const bool borderless);
void set_clipboard(const String clipboard);
void set_current_screen(const int64_t screen);
void set_exit_code(const int64_t code);
void set_icon(const Ref<Image> icon);
void set_ime_active(const bool active);
void set_ime_position(const Vector2 position);
void set_keep_screen_on(const bool enabled);
void set_low_processor_usage_mode(const bool enable);
void set_low_processor_usage_mode_sleep_usec(const int64_t usec);
void set_max_window_size(const Vector2 size);
void set_min_window_size(const Vector2 size);
void set_native_icon(const String filename);
void set_screen_orientation(const int64_t orientation);
Error set_thread_name(const String name);
void set_use_file_access_save_and_swap(const bool enabled);
void set_use_vsync(const bool enable);
void set_vsync_via_compositor(const bool enable);
void set_window_always_on_top(const bool enabled);
void set_window_fullscreen(const bool enabled);
void set_window_maximized(const bool enabled);
void set_window_minimized(const bool enabled);
void set_window_per_pixel_transparency_enabled(const bool enabled);
void set_window_position(const Vector2 position);
void set_window_resizable(const bool enabled);
void set_window_size(const Vector2 size);
void set_window_title(const String title);
Error shell_open(const String uri);
void show_virtual_keyboard(const String existing_text = "");
};
}
#endif