dungeonanddeamon/DungeonAndDeamonScript/DungeonAndDemaonScript/GestionMobs.h
2020-04-21 15:42:31 +02:00

20 lines
368 B
C++

#pragma once
#include <vector>
#include "MobsIA.h"
class GestionMobs
{
public :
std::vector<KinematicBody2D*> mobs;
public:
void AjoutMobC2C(int pvMax, int speed, int degat, int cooldown, int rangeDegat, int rangeAgro);
void AjoutMobDistance(int pvMax, int speed, int degat, int cooldown, int rangeAgro);
void SupprimerMob(int id);
void SupprimerTout();
};