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54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
#ifndef GODOT_CPP_WEBRTCMULTIPLAYER_HPP
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#define GODOT_CPP_WEBRTCMULTIPLAYER_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "NetworkedMultiplayerPeer.hpp"
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namespace godot {
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class WebRTCPeerConnection;
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class WebRTCMultiplayer : public NetworkedMultiplayerPeer {
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struct ___method_bindings {
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godot_method_bind *mb_add_peer;
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godot_method_bind *mb_close;
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godot_method_bind *mb_get_peer;
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godot_method_bind *mb_get_peers;
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godot_method_bind *mb_has_peer;
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godot_method_bind *mb_initialize;
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godot_method_bind *mb_remove_peer;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "WebRTCMultiplayer"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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// constants
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static WebRTCMultiplayer *_new();
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// methods
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Error add_peer(const Ref<WebRTCPeerConnection> peer, const int64_t peer_id, const int64_t unreliable_lifetime = 1);
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void close();
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Dictionary get_peer(const int64_t peer_id);
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Dictionary get_peers();
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bool has_peer(const int64_t peer_id);
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Error initialize(const int64_t peer_id, const bool server_compatibility = false);
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void remove_peer(const int64_t peer_id);
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};
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}
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#endif |