dungeonanddeamon/GodoBinding/include/gen/WebRTCMultiplayer.hpp
2020-03-25 11:29:52 +01:00

54 lines
1.5 KiB
C++

#ifndef GODOT_CPP_WEBRTCMULTIPLAYER_HPP
#define GODOT_CPP_WEBRTCMULTIPLAYER_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "NetworkedMultiplayerPeer.hpp"
namespace godot {
class WebRTCPeerConnection;
class WebRTCMultiplayer : public NetworkedMultiplayerPeer {
struct ___method_bindings {
godot_method_bind *mb_add_peer;
godot_method_bind *mb_close;
godot_method_bind *mb_get_peer;
godot_method_bind *mb_get_peers;
godot_method_bind *mb_has_peer;
godot_method_bind *mb_initialize;
godot_method_bind *mb_remove_peer;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "WebRTCMultiplayer"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
static WebRTCMultiplayer *_new();
// methods
Error add_peer(const Ref<WebRTCPeerConnection> peer, const int64_t peer_id, const int64_t unreliable_lifetime = 1);
void close();
Dictionary get_peer(const int64_t peer_id);
Dictionary get_peers();
bool has_peer(const int64_t peer_id);
Error initialize(const int64_t peer_id, const bool server_compatibility = false);
void remove_peer(const int64_t peer_id);
};
}
#endif