dungeonanddeamon/GodoBinding/include/gen/DynamicFont.hpp
2020-03-25 11:29:52 +01:00

84 lines
2.4 KiB
C++

#ifndef GODOT_CPP_DYNAMICFONT_HPP
#define GODOT_CPP_DYNAMICFONT_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Font.hpp"
namespace godot {
class DynamicFontData;
class DynamicFont : public Font {
struct ___method_bindings {
godot_method_bind *mb_add_fallback;
godot_method_bind *mb_get_fallback;
godot_method_bind *mb_get_fallback_count;
godot_method_bind *mb_get_font_data;
godot_method_bind *mb_get_outline_color;
godot_method_bind *mb_get_outline_size;
godot_method_bind *mb_get_size;
godot_method_bind *mb_get_spacing;
godot_method_bind *mb_get_use_filter;
godot_method_bind *mb_get_use_mipmaps;
godot_method_bind *mb_remove_fallback;
godot_method_bind *mb_set_fallback;
godot_method_bind *mb_set_font_data;
godot_method_bind *mb_set_outline_color;
godot_method_bind *mb_set_outline_size;
godot_method_bind *mb_set_size;
godot_method_bind *mb_set_spacing;
godot_method_bind *mb_set_use_filter;
godot_method_bind *mb_set_use_mipmaps;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "DynamicFont"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
enum SpacingType {
SPACING_TOP = 0,
SPACING_BOTTOM = 1,
SPACING_CHAR = 2,
SPACING_SPACE = 3,
};
// constants
static DynamicFont *_new();
// methods
void add_fallback(const Ref<DynamicFontData> data);
Ref<DynamicFontData> get_fallback(const int64_t idx) const;
int64_t get_fallback_count() const;
Ref<DynamicFontData> get_font_data() const;
Color get_outline_color() const;
int64_t get_outline_size() const;
int64_t get_size() const;
int64_t get_spacing(const int64_t type) const;
bool get_use_filter() const;
bool get_use_mipmaps() const;
void remove_fallback(const int64_t idx);
void set_fallback(const int64_t idx, const Ref<DynamicFontData> data);
void set_font_data(const Ref<DynamicFontData> data);
void set_outline_color(const Color color);
void set_outline_size(const int64_t size);
void set_size(const int64_t data);
void set_spacing(const int64_t type, const int64_t value);
void set_use_filter(const bool enable);
void set_use_mipmaps(const bool enable);
};
}
#endif