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59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#ifndef GODOT_CPP_CONETWISTJOINT_HPP
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#define GODOT_CPP_CONETWISTJOINT_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "Joint.hpp"
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namespace godot {
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class ConeTwistJoint : public Joint {
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struct ___method_bindings {
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godot_method_bind *mb__get_swing_span;
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godot_method_bind *mb__get_twist_span;
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godot_method_bind *mb__set_swing_span;
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godot_method_bind *mb__set_twist_span;
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godot_method_bind *mb_get_param;
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godot_method_bind *mb_set_param;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "ConeTwistJoint"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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enum Param {
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PARAM_SWING_SPAN = 0,
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PARAM_TWIST_SPAN = 1,
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PARAM_BIAS = 2,
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PARAM_SOFTNESS = 3,
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PARAM_RELAXATION = 4,
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PARAM_MAX = 5,
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};
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// constants
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static ConeTwistJoint *_new();
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// methods
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real_t _get_swing_span() const;
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real_t _get_twist_span() const;
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void _set_swing_span(const real_t swing_span);
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void _set_twist_span(const real_t twist_span);
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real_t get_param(const int64_t param) const;
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void set_param(const int64_t param, const real_t value);
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};
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}
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#endif |