dungeonanddeamon/GodoBinding/include/gen/Popup.hpp
2020-03-25 11:29:52 +01:00

57 lines
1.6 KiB
C++

#ifndef GODOT_CPP_POPUP_HPP
#define GODOT_CPP_POPUP_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Control.hpp"
namespace godot {
class Popup : public Control {
struct ___method_bindings {
godot_method_bind *mb_is_exclusive;
godot_method_bind *mb_popup;
godot_method_bind *mb_popup_centered;
godot_method_bind *mb_popup_centered_clamped;
godot_method_bind *mb_popup_centered_minsize;
godot_method_bind *mb_popup_centered_ratio;
godot_method_bind *mb_set_as_minsize;
godot_method_bind *mb_set_exclusive;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "Popup"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
const static int NOTIFICATION_POPUP_HIDE = 81;
const static int NOTIFICATION_POST_POPUP = 80;
static Popup *_new();
// methods
bool is_exclusive() const;
void popup(const Rect2 bounds = Rect2(0, 0, 0, 0));
void popup_centered(const Vector2 size = Vector2(0, 0));
void popup_centered_clamped(const Vector2 size = Vector2(0, 0), const real_t fallback_ratio = 0.75);
void popup_centered_minsize(const Vector2 minsize = Vector2(0, 0));
void popup_centered_ratio(const real_t ratio = 0.75);
void set_as_minsize();
void set_exclusive(const bool enable);
};
}
#endif