mirror of
https://forge.univ-lyon1.fr/tplifap4/dungeonanddeamon.git
synced 2024-02-27 13:31:50 +01:00
82 lines
1.9 KiB
C++
82 lines
1.9 KiB
C++
#ifndef GODOT_CPP_PERFORMANCE_HPP
|
|
#define GODOT_CPP_PERFORMANCE_HPP
|
|
|
|
|
|
#include <gdnative_api_struct.gen.h>
|
|
#include <stdint.h>
|
|
|
|
#include <core/CoreTypes.hpp>
|
|
#include <core/Ref.hpp>
|
|
|
|
#include "Object.hpp"
|
|
namespace godot {
|
|
|
|
|
|
class Performance : public Object {
|
|
static Performance *_singleton;
|
|
|
|
Performance();
|
|
|
|
struct ___method_bindings {
|
|
godot_method_bind *mb_get_monitor;
|
|
};
|
|
static ___method_bindings ___mb;
|
|
|
|
public:
|
|
static void ___init_method_bindings();
|
|
|
|
static inline Performance *get_singleton()
|
|
{
|
|
if (!Performance::_singleton) {
|
|
Performance::_singleton = new Performance;
|
|
}
|
|
return Performance::_singleton;
|
|
}
|
|
|
|
static inline const char *___get_class_name() { return (const char *) "Performance"; }
|
|
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
|
|
|
|
// enums
|
|
enum Monitor {
|
|
TIME_FPS = 0,
|
|
TIME_PROCESS = 1,
|
|
TIME_PHYSICS_PROCESS = 2,
|
|
MEMORY_STATIC = 3,
|
|
MEMORY_DYNAMIC = 4,
|
|
MEMORY_STATIC_MAX = 5,
|
|
MEMORY_DYNAMIC_MAX = 6,
|
|
MEMORY_MESSAGE_BUFFER_MAX = 7,
|
|
OBJECT_COUNT = 8,
|
|
OBJECT_RESOURCE_COUNT = 9,
|
|
OBJECT_NODE_COUNT = 10,
|
|
OBJECT_ORPHAN_NODE_COUNT = 11,
|
|
RENDER_OBJECTS_IN_FRAME = 12,
|
|
RENDER_VERTICES_IN_FRAME = 13,
|
|
RENDER_MATERIAL_CHANGES_IN_FRAME = 14,
|
|
RENDER_SHADER_CHANGES_IN_FRAME = 15,
|
|
RENDER_SURFACE_CHANGES_IN_FRAME = 16,
|
|
RENDER_DRAW_CALLS_IN_FRAME = 17,
|
|
RENDER_VIDEO_MEM_USED = 18,
|
|
RENDER_TEXTURE_MEM_USED = 19,
|
|
RENDER_VERTEX_MEM_USED = 20,
|
|
RENDER_USAGE_VIDEO_MEM_TOTAL = 21,
|
|
PHYSICS_2D_ACTIVE_OBJECTS = 22,
|
|
PHYSICS_2D_COLLISION_PAIRS = 23,
|
|
PHYSICS_2D_ISLAND_COUNT = 24,
|
|
PHYSICS_3D_ACTIVE_OBJECTS = 25,
|
|
PHYSICS_3D_COLLISION_PAIRS = 26,
|
|
PHYSICS_3D_ISLAND_COUNT = 27,
|
|
AUDIO_OUTPUT_LATENCY = 28,
|
|
MONITOR_MAX = 29,
|
|
};
|
|
|
|
// constants
|
|
|
|
// methods
|
|
real_t get_monitor(const int64_t monitor) const;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif |