dungeonanddeamon/GodoBinding/include/gen/JSONRPC.hpp
2020-03-25 11:29:52 +01:00

61 lines
1.7 KiB
C++

#ifndef GODOT_CPP_JSONRPC_HPP
#define GODOT_CPP_JSONRPC_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Object.hpp"
namespace godot {
class Object;
class JSONRPC : public Object {
struct ___method_bindings {
godot_method_bind *mb_make_notification;
godot_method_bind *mb_make_request;
godot_method_bind *mb_make_response;
godot_method_bind *mb_make_response_error;
godot_method_bind *mb_process_action;
godot_method_bind *mb_process_string;
godot_method_bind *mb_set_scope;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "JSONRPC"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
enum ErrorCode {
PARSE_ERROR = -32700,
INTERNAL_ERROR = -32603,
INVALID_PARAMS = -32602,
METHOD_NOT_FOUND = -32601,
INVALID_REQUEST = -32600,
};
// constants
static JSONRPC *_new();
// methods
Dictionary make_notification(const String method, const Variant params);
Dictionary make_request(const String method, const Variant params, const Variant id);
Dictionary make_response(const Variant result, const Variant id);
Dictionary make_response_error(const int64_t code, const String message, const Variant id = Variant()) const;
Variant process_action(const Variant action, const bool recurse = false);
String process_string(const String action);
void set_scope(const String scope, const Object *target);
};
}
#endif