dungeonanddeamon/GodoBinding/include/gen/Directory.hpp
2020-03-25 11:29:52 +01:00

75 lines
2.1 KiB
C++

#ifndef GODOT_CPP_DIRECTORY_HPP
#define GODOT_CPP_DIRECTORY_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Reference.hpp"
namespace godot {
class Directory : public Reference {
struct ___method_bindings {
godot_method_bind *mb_change_dir;
godot_method_bind *mb_copy;
godot_method_bind *mb_current_is_dir;
godot_method_bind *mb_dir_exists;
godot_method_bind *mb_file_exists;
godot_method_bind *mb_get_current_dir;
godot_method_bind *mb_get_current_drive;
godot_method_bind *mb_get_drive;
godot_method_bind *mb_get_drive_count;
godot_method_bind *mb_get_next;
godot_method_bind *mb_get_space_left;
godot_method_bind *mb_list_dir_begin;
godot_method_bind *mb_list_dir_end;
godot_method_bind *mb_make_dir;
godot_method_bind *mb_make_dir_recursive;
godot_method_bind *mb_open;
godot_method_bind *mb_remove;
godot_method_bind *mb_rename;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "Directory"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
static Directory *_new();
// methods
Error change_dir(const String todir);
Error copy(const String from, const String to);
bool current_is_dir() const;
bool dir_exists(const String path);
bool file_exists(const String path);
String get_current_dir();
int64_t get_current_drive();
String get_drive(const int64_t idx);
int64_t get_drive_count();
String get_next();
int64_t get_space_left();
Error list_dir_begin(const bool skip_navigational = false, const bool skip_hidden = false);
void list_dir_end();
Error make_dir(const String path);
Error make_dir_recursive(const String path);
Error open(const String path);
Error remove(const String path);
Error rename(const String from, const String to);
};
}
#endif