dungeonanddeamon/DungeonAndDeamonScript/DungeonAndDemaonScript/GestionMobs.cpp
Estrela Allan p1923381 44ff4736e9 Mise a jour commentaire
2020-05-03 17:38:36 +02:00

24 lines
501 B
C++

#include "GestionMobs.h"
#include "MobsCorpACorpIA.h"
/**
* <summary>Création de la liste des mobs </summary>
*/
void GestionMobs::AjoutMobC2C(int pvMax, int speed, int degat, int cooldown, int rangeDegat, int rangeAgro)
{
MobsCorpACorpIA* fireElement = MobsCorpACorpIA::_new();
mobs.push_back(fireElement);
}
void GestionMobs::AjoutMobDistance(int pvMax, int speed, int degat, int cooldown, int rangeAgro)
{
}
void GestionMobs::SupprimerMob(int id)
{
}
void GestionMobs::SupprimerTout()
{
}