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15 lines
201 B
C++
15 lines
201 B
C++
#pragma once
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#include <StaticBody2D.hpp>
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#include <Godot.hpp>
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class Terrain :
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public godot::StaticBody2D
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{
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private:
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GODOT_CLASS(Terrain, StaticBody2D)
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public:
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void static _register_methods();
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};
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