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76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
#ifndef GODOT_CPP_OPENSIMPLEXNOISE_HPP
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#define GODOT_CPP_OPENSIMPLEXNOISE_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "Resource.hpp"
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namespace godot {
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class Image;
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class OpenSimplexNoise : public Resource {
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struct ___method_bindings {
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godot_method_bind *mb_get_image;
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godot_method_bind *mb_get_lacunarity;
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godot_method_bind *mb_get_noise_1d;
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godot_method_bind *mb_get_noise_2d;
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godot_method_bind *mb_get_noise_2dv;
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godot_method_bind *mb_get_noise_3d;
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godot_method_bind *mb_get_noise_3dv;
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godot_method_bind *mb_get_noise_4d;
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godot_method_bind *mb_get_octaves;
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godot_method_bind *mb_get_period;
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godot_method_bind *mb_get_persistence;
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godot_method_bind *mb_get_seamless_image;
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godot_method_bind *mb_get_seed;
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godot_method_bind *mb_set_lacunarity;
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godot_method_bind *mb_set_octaves;
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godot_method_bind *mb_set_period;
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godot_method_bind *mb_set_persistence;
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godot_method_bind *mb_set_seed;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "OpenSimplexNoise"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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// constants
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static OpenSimplexNoise *_new();
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// methods
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Ref<Image> get_image(const int64_t width, const int64_t height);
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real_t get_lacunarity() const;
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real_t get_noise_1d(const real_t x);
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real_t get_noise_2d(const real_t x, const real_t y);
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real_t get_noise_2dv(const Vector2 pos);
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real_t get_noise_3d(const real_t x, const real_t y, const real_t z);
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real_t get_noise_3dv(const Vector3 pos);
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real_t get_noise_4d(const real_t x, const real_t y, const real_t z, const real_t w);
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int64_t get_octaves() const;
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real_t get_period() const;
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real_t get_persistence() const;
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Ref<Image> get_seamless_image(const int64_t size);
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int64_t get_seed();
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void set_lacunarity(const real_t lacunarity);
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void set_octaves(const int64_t octave_count);
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void set_period(const real_t period);
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void set_persistence(const real_t persistence);
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void set_seed(const int64_t seed);
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};
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}
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#endif |