dungeonanddeamon/DungeonAndDeamonScript/DungeonAndDemaonScript/GestionTerrain.h
2020-03-25 11:00:23 +01:00

19 lines
347 B
C++

#pragma once
#include <vector>
#include "Terrain.h"
class GestionTerrain
{
public:
std::vector<Terrain> terrains;
public:
void AjoutMur(int sizeX, int sizeY, int posX, int posY);
void AjoutSolSolide(int sizeX, int sizeY, int posX, int posY);
void AjoutSolTraversable(int sizeX, int sizeY, int posX, int posY);
void SuppressionTout();
};