dungeonanddeamon/GodoBinding/include/gen/UPNP.hpp
2020-03-25 11:29:52 +01:00

105 lines
3.6 KiB
C++

#ifndef GODOT_CPP_UPNP_HPP
#define GODOT_CPP_UPNP_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Reference.hpp"
namespace godot {
class UPNPDevice;
class UPNP : public Reference {
struct ___method_bindings {
godot_method_bind *mb_add_device;
godot_method_bind *mb_add_port_mapping;
godot_method_bind *mb_clear_devices;
godot_method_bind *mb_delete_port_mapping;
godot_method_bind *mb_discover;
godot_method_bind *mb_get_device;
godot_method_bind *mb_get_device_count;
godot_method_bind *mb_get_discover_local_port;
godot_method_bind *mb_get_discover_multicast_if;
godot_method_bind *mb_get_gateway;
godot_method_bind *mb_is_discover_ipv6;
godot_method_bind *mb_query_external_address;
godot_method_bind *mb_remove_device;
godot_method_bind *mb_set_device;
godot_method_bind *mb_set_discover_ipv6;
godot_method_bind *mb_set_discover_local_port;
godot_method_bind *mb_set_discover_multicast_if;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "UPNP"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
enum UPNPResult {
UPNP_RESULT_SUCCESS = 0,
UPNP_RESULT_NOT_AUTHORIZED = 1,
UPNP_RESULT_PORT_MAPPING_NOT_FOUND = 2,
UPNP_RESULT_INCONSISTENT_PARAMETERS = 3,
UPNP_RESULT_NO_SUCH_ENTRY_IN_ARRAY = 4,
UPNP_RESULT_ACTION_FAILED = 5,
UPNP_RESULT_SRC_IP_WILDCARD_NOT_PERMITTED = 6,
UPNP_RESULT_EXT_PORT_WILDCARD_NOT_PERMITTED = 7,
UPNP_RESULT_INT_PORT_WILDCARD_NOT_PERMITTED = 8,
UPNP_RESULT_REMOTE_HOST_MUST_BE_WILDCARD = 9,
UPNP_RESULT_EXT_PORT_MUST_BE_WILDCARD = 10,
UPNP_RESULT_NO_PORT_MAPS_AVAILABLE = 11,
UPNP_RESULT_CONFLICT_WITH_OTHER_MECHANISM = 12,
UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING = 13,
UPNP_RESULT_SAME_PORT_VALUES_REQUIRED = 14,
UPNP_RESULT_ONLY_PERMANENT_LEASE_SUPPORTED = 15,
UPNP_RESULT_INVALID_GATEWAY = 16,
UPNP_RESULT_INVALID_PORT = 17,
UPNP_RESULT_INVALID_PROTOCOL = 18,
UPNP_RESULT_INVALID_DURATION = 19,
UPNP_RESULT_INVALID_ARGS = 20,
UPNP_RESULT_INVALID_RESPONSE = 21,
UPNP_RESULT_INVALID_PARAM = 22,
UPNP_RESULT_HTTP_ERROR = 23,
UPNP_RESULT_SOCKET_ERROR = 24,
UPNP_RESULT_MEM_ALLOC_ERROR = 25,
UPNP_RESULT_NO_GATEWAY = 26,
UPNP_RESULT_NO_DEVICES = 27,
UPNP_RESULT_UNKNOWN_ERROR = 28,
};
// constants
static UPNP *_new();
// methods
void add_device(const Ref<UPNPDevice> device);
int64_t add_port_mapping(const int64_t port, const int64_t port_internal = 0, const String desc = "", const String proto = "UDP", const int64_t duration = 0) const;
void clear_devices();
int64_t delete_port_mapping(const int64_t port, const String proto = "UDP") const;
int64_t discover(const int64_t timeout = 2000, const int64_t ttl = 2, const String device_filter = "InternetGatewayDevice");
Ref<UPNPDevice> get_device(const int64_t index) const;
int64_t get_device_count() const;
int64_t get_discover_local_port() const;
String get_discover_multicast_if() const;
Ref<UPNPDevice> get_gateway() const;
bool is_discover_ipv6() const;
String query_external_address() const;
void remove_device(const int64_t index);
void set_device(const int64_t index, const Ref<UPNPDevice> device);
void set_discover_ipv6(const bool ipv6);
void set_discover_local_port(const int64_t port);
void set_discover_multicast_if(const String m_if);
};
}
#endif