dungeonanddeamon/GodoBinding/include/gen/EditorFileSystemDirectory.hpp
2020-03-25 11:29:52 +01:00

65 lines
2.0 KiB
C++

#ifndef GODOT_CPP_EDITORFILESYSTEMDIRECTORY_HPP
#define GODOT_CPP_EDITORFILESYSTEMDIRECTORY_HPP
#include <gdnative_api_struct.gen.h>
#include <stdint.h>
#include <core/CoreTypes.hpp>
#include <core/Ref.hpp>
#include "Object.hpp"
namespace godot {
class EditorFileSystemDirectory;
class EditorFileSystemDirectory : public Object {
struct ___method_bindings {
godot_method_bind *mb_find_dir_index;
godot_method_bind *mb_find_file_index;
godot_method_bind *mb_get_file;
godot_method_bind *mb_get_file_count;
godot_method_bind *mb_get_file_import_is_valid;
godot_method_bind *mb_get_file_path;
godot_method_bind *mb_get_file_script_class_extends;
godot_method_bind *mb_get_file_script_class_name;
godot_method_bind *mb_get_file_type;
godot_method_bind *mb_get_name;
godot_method_bind *mb_get_parent;
godot_method_bind *mb_get_path;
godot_method_bind *mb_get_subdir;
godot_method_bind *mb_get_subdir_count;
};
static ___method_bindings ___mb;
public:
static void ___init_method_bindings();
static inline const char *___get_class_name() { return (const char *) "EditorFileSystemDirectory"; }
static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
// enums
// constants
// methods
int64_t find_dir_index(const String name) const;
int64_t find_file_index(const String name) const;
String get_file(const int64_t idx) const;
int64_t get_file_count() const;
bool get_file_import_is_valid(const int64_t idx) const;
String get_file_path(const int64_t idx) const;
String get_file_script_class_extends(const int64_t idx) const;
String get_file_script_class_name(const int64_t idx) const;
String get_file_type(const int64_t idx) const;
String get_name();
EditorFileSystemDirectory *get_parent();
String get_path() const;
EditorFileSystemDirectory *get_subdir(const int64_t idx);
int64_t get_subdir_count() const;
};
}
#endif