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60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
#ifndef GODOT_CPP_AUDIOEFFECTSPECTRUMANALYZER_HPP
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#define GODOT_CPP_AUDIOEFFECTSPECTRUMANALYZER_HPP
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#include <gdnative_api_struct.gen.h>
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#include <stdint.h>
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#include <core/CoreTypes.hpp>
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#include <core/Ref.hpp>
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#include "AudioEffectSpectrumAnalyzer.hpp"
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#include "AudioEffect.hpp"
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namespace godot {
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class AudioEffectSpectrumAnalyzer : public AudioEffect {
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struct ___method_bindings {
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godot_method_bind *mb_get_buffer_length;
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godot_method_bind *mb_get_fft_size;
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godot_method_bind *mb_get_tap_back_pos;
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godot_method_bind *mb_set_buffer_length;
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godot_method_bind *mb_set_fft_size;
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godot_method_bind *mb_set_tap_back_pos;
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};
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static ___method_bindings ___mb;
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public:
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static void ___init_method_bindings();
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static inline const char *___get_class_name() { return (const char *) "AudioEffectSpectrumAnalyzer"; }
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static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; }
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// enums
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enum FFT_Size {
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FFT_SIZE_256 = 0,
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FFT_SIZE_512 = 1,
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FFT_SIZE_1024 = 2,
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FFT_SIZE_2048 = 3,
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FFT_SIZE_4096 = 4,
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FFT_SIZE_MAX = 5,
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};
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// constants
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static AudioEffectSpectrumAnalyzer *_new();
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// methods
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real_t get_buffer_length() const;
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AudioEffectSpectrumAnalyzer::FFT_Size get_fft_size() const;
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real_t get_tap_back_pos() const;
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void set_buffer_length(const real_t seconds);
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void set_fft_size(const int64_t size);
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void set_tap_back_pos(const real_t seconds);
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};
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}
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#endif |