#pragma once #include "MobsCorpACorp.h" #include "MobsIA.h" #include #include #include #include "MobsCorpACorp.h" using namespace godot; class MobsCorpACorpIA : public MobsIA { public: MobsCorpACorp m; public: MobsCorpACorpIA(); void static _register_methods(); void _process(float delta) override; void _init() override; void _ready() override; void createMobsCorpACorp(); void setupMobsCorpACorp(); public: void Action(); private: Vector2 velocity; Vector2 FLOOR; };