#ifndef GODOT_CPP_CLASSDB_HPP #define GODOT_CPP_CLASSDB_HPP #include #include #include #include #include "Object.hpp" namespace godot { class Object; class ClassDB : public Object { static ClassDB *_singleton; ClassDB(); struct ___method_bindings { godot_method_bind *mb_can_instance; godot_method_bind *mb_class_exists; godot_method_bind *mb_class_get_category; godot_method_bind *mb_class_get_integer_constant; godot_method_bind *mb_class_get_integer_constant_list; godot_method_bind *mb_class_get_method_list; godot_method_bind *mb_class_get_property; godot_method_bind *mb_class_get_property_list; godot_method_bind *mb_class_get_signal; godot_method_bind *mb_class_get_signal_list; godot_method_bind *mb_class_has_integer_constant; godot_method_bind *mb_class_has_method; godot_method_bind *mb_class_has_signal; godot_method_bind *mb_class_set_property; godot_method_bind *mb_get_class_list; godot_method_bind *mb_get_inheriters_from_class; godot_method_bind *mb_get_parent_class; godot_method_bind *mb_instance; godot_method_bind *mb_is_class_enabled; godot_method_bind *mb_is_parent_class; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline ClassDB *get_singleton() { if (!ClassDB::_singleton) { ClassDB::_singleton = new ClassDB; } return ClassDB::_singleton; } static inline const char *___get_class_name() { return (const char *) "ClassDB"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants // methods bool can_instance(const String _class) const; bool class_exists(const String _class) const; String class_get_category(const String _class) const; int64_t class_get_integer_constant(const String _class, const String name) const; PoolStringArray class_get_integer_constant_list(const String _class, const bool no_inheritance = false) const; Array class_get_method_list(const String _class, const bool no_inheritance = false) const; Variant class_get_property(const Object *object, const String property) const; Array class_get_property_list(const String _class, const bool no_inheritance = false) const; Dictionary class_get_signal(const String _class, const String signal) const; Array class_get_signal_list(const String _class, const bool no_inheritance = false) const; bool class_has_integer_constant(const String _class, const String name) const; bool class_has_method(const String _class, const String method, const bool no_inheritance = false) const; bool class_has_signal(const String _class, const String signal) const; Error class_set_property(const Object *object, const String property, const Variant value) const; PoolStringArray get_class_list() const; PoolStringArray get_inheriters_from_class(const String _class) const; String get_parent_class(const String _class) const; Variant instance(const String _class) const; bool is_class_enabled(const String _class) const; bool is_parent_class(const String _class, const String inherits) const; }; } #endif