#ifndef GODOT_CPP_INPUTEVENTWITHMODIFIERS_HPP #define GODOT_CPP_INPUTEVENTWITHMODIFIERS_HPP #include #include #include #include #include "InputEvent.hpp" namespace godot { class InputEventWithModifiers : public InputEvent { struct ___method_bindings { godot_method_bind *mb_get_alt; godot_method_bind *mb_get_command; godot_method_bind *mb_get_control; godot_method_bind *mb_get_metakey; godot_method_bind *mb_get_shift; godot_method_bind *mb_set_alt; godot_method_bind *mb_set_command; godot_method_bind *mb_set_control; godot_method_bind *mb_set_metakey; godot_method_bind *mb_set_shift; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "InputEventWithModifiers"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants // methods bool get_alt() const; bool get_command() const; bool get_control() const; bool get_metakey() const; bool get_shift() const; void set_alt(const bool enable); void set_command(const bool enable); void set_control(const bool enable); void set_metakey(const bool enable); void set_shift(const bool enable); }; } #endif