#ifndef GODOT_CPP_WEBRTCDATACHANNEL_HPP #define GODOT_CPP_WEBRTCDATACHANNEL_HPP #include #include #include #include #include "WebRTCDataChannel.hpp" #include "PacketPeer.hpp" namespace godot { class WebRTCDataChannel : public PacketPeer { struct ___method_bindings { godot_method_bind *mb_close; godot_method_bind *mb_get_id; godot_method_bind *mb_get_label; godot_method_bind *mb_get_max_packet_life_time; godot_method_bind *mb_get_max_retransmits; godot_method_bind *mb_get_protocol; godot_method_bind *mb_get_ready_state; godot_method_bind *mb_get_write_mode; godot_method_bind *mb_is_negotiated; godot_method_bind *mb_is_ordered; godot_method_bind *mb_poll; godot_method_bind *mb_set_write_mode; godot_method_bind *mb_was_string_packet; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "WebRTCDataChannel"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums enum WriteMode { WRITE_MODE_TEXT = 0, WRITE_MODE_BINARY = 1, }; enum ChannelState { STATE_CONNECTING = 0, STATE_OPEN = 1, STATE_CLOSING = 2, STATE_CLOSED = 3, }; // constants // methods void close(); int64_t get_id() const; String get_label() const; int64_t get_max_packet_life_time() const; int64_t get_max_retransmits() const; String get_protocol() const; WebRTCDataChannel::ChannelState get_ready_state() const; WebRTCDataChannel::WriteMode get_write_mode() const; bool is_negotiated() const; bool is_ordered() const; Error poll(); void set_write_mode(const int64_t write_mode); bool was_string_packet() const; }; } #endif