#ifndef GODOT_CPP_POPUPMENU_HPP #define GODOT_CPP_POPUPMENU_HPP #include #include #include #include #include "Popup.hpp" namespace godot { class InputEvent; class ShortCut; class Texture; class PopupMenu : public Popup { struct ___method_bindings { godot_method_bind *mb__get_items; godot_method_bind *mb__gui_input; godot_method_bind *mb__set_items; godot_method_bind *mb__submenu_timeout; godot_method_bind *mb_add_check_item; godot_method_bind *mb_add_check_shortcut; godot_method_bind *mb_add_icon_check_item; godot_method_bind *mb_add_icon_check_shortcut; godot_method_bind *mb_add_icon_item; godot_method_bind *mb_add_icon_radio_check_item; godot_method_bind *mb_add_icon_radio_check_shortcut; godot_method_bind *mb_add_icon_shortcut; godot_method_bind *mb_add_item; godot_method_bind *mb_add_multistate_item; godot_method_bind *mb_add_radio_check_item; godot_method_bind *mb_add_radio_check_shortcut; godot_method_bind *mb_add_separator; godot_method_bind *mb_add_shortcut; godot_method_bind *mb_add_submenu_item; godot_method_bind *mb_clear; godot_method_bind *mb_get_allow_search; godot_method_bind *mb_get_item_accelerator; godot_method_bind *mb_get_item_count; godot_method_bind *mb_get_item_icon; godot_method_bind *mb_get_item_id; godot_method_bind *mb_get_item_index; godot_method_bind *mb_get_item_metadata; godot_method_bind *mb_get_item_shortcut; godot_method_bind *mb_get_item_submenu; godot_method_bind *mb_get_item_text; godot_method_bind *mb_get_item_tooltip; godot_method_bind *mb_get_submenu_popup_delay; godot_method_bind *mb_is_hide_on_checkable_item_selection; godot_method_bind *mb_is_hide_on_item_selection; godot_method_bind *mb_is_hide_on_state_item_selection; godot_method_bind *mb_is_hide_on_window_lose_focus; godot_method_bind *mb_is_item_checkable; godot_method_bind *mb_is_item_checked; godot_method_bind *mb_is_item_disabled; godot_method_bind *mb_is_item_radio_checkable; godot_method_bind *mb_is_item_separator; godot_method_bind *mb_is_item_shortcut_disabled; godot_method_bind *mb_remove_item; godot_method_bind *mb_set_allow_search; godot_method_bind *mb_set_hide_on_checkable_item_selection; godot_method_bind *mb_set_hide_on_item_selection; godot_method_bind *mb_set_hide_on_state_item_selection; godot_method_bind *mb_set_hide_on_window_lose_focus; godot_method_bind *mb_set_item_accelerator; godot_method_bind *mb_set_item_as_checkable; godot_method_bind *mb_set_item_as_radio_checkable; godot_method_bind *mb_set_item_as_separator; godot_method_bind *mb_set_item_checked; godot_method_bind *mb_set_item_disabled; godot_method_bind *mb_set_item_icon; godot_method_bind *mb_set_item_id; godot_method_bind *mb_set_item_metadata; godot_method_bind *mb_set_item_multistate; godot_method_bind *mb_set_item_shortcut; godot_method_bind *mb_set_item_shortcut_disabled; godot_method_bind *mb_set_item_submenu; godot_method_bind *mb_set_item_text; godot_method_bind *mb_set_item_tooltip; godot_method_bind *mb_set_submenu_popup_delay; godot_method_bind *mb_toggle_item_checked; godot_method_bind *mb_toggle_item_multistate; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "PopupMenu"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants static PopupMenu *_new(); // methods Array _get_items() const; void _gui_input(const Ref arg0); void _set_items(const Array arg0); void _submenu_timeout(); void add_check_item(const String label, const int64_t id = -1, const int64_t accel = 0); void add_check_shortcut(const Ref shortcut, const int64_t id = -1, const bool global = false); void add_icon_check_item(const Ref texture, const String label, const int64_t id = -1, const int64_t accel = 0); void add_icon_check_shortcut(const Ref texture, const Ref shortcut, const int64_t id = -1, const bool global = false); void add_icon_item(const Ref texture, const String label, const int64_t id = -1, const int64_t accel = 0); void add_icon_radio_check_item(const Ref texture, const String label, const int64_t id = -1, const int64_t accel = 0); void add_icon_radio_check_shortcut(const Ref texture, const Ref shortcut, const int64_t id = -1, const bool global = false); void add_icon_shortcut(const Ref texture, const Ref shortcut, const int64_t id = -1, const bool global = false); void add_item(const String label, const int64_t id = -1, const int64_t accel = 0); void add_multistate_item(const String label, const int64_t max_states, const int64_t default_state = 0, const int64_t id = -1, const int64_t accel = 0); void add_radio_check_item(const String label, const int64_t id = -1, const int64_t accel = 0); void add_radio_check_shortcut(const Ref shortcut, const int64_t id = -1, const bool global = false); void add_separator(const String label = ""); void add_shortcut(const Ref shortcut, const int64_t id = -1, const bool global = false); void add_submenu_item(const String label, const String submenu, const int64_t id = -1); void clear(); bool get_allow_search() const; int64_t get_item_accelerator(const int64_t idx) const; int64_t get_item_count() const; Ref get_item_icon(const int64_t idx) const; int64_t get_item_id(const int64_t idx) const; int64_t get_item_index(const int64_t id) const; Variant get_item_metadata(const int64_t idx) const; Ref get_item_shortcut(const int64_t idx) const; String get_item_submenu(const int64_t idx) const; String get_item_text(const int64_t idx) const; String get_item_tooltip(const int64_t idx) const; real_t get_submenu_popup_delay() const; bool is_hide_on_checkable_item_selection() const; bool is_hide_on_item_selection() const; bool is_hide_on_state_item_selection() const; bool is_hide_on_window_lose_focus() const; bool is_item_checkable(const int64_t idx) const; bool is_item_checked(const int64_t idx) const; bool is_item_disabled(const int64_t idx) const; bool is_item_radio_checkable(const int64_t idx) const; bool is_item_separator(const int64_t idx) const; bool is_item_shortcut_disabled(const int64_t idx) const; void remove_item(const int64_t idx); void set_allow_search(const bool allow); void set_hide_on_checkable_item_selection(const bool enable); void set_hide_on_item_selection(const bool enable); void set_hide_on_state_item_selection(const bool enable); void set_hide_on_window_lose_focus(const bool enable); void set_item_accelerator(const int64_t idx, const int64_t accel); void set_item_as_checkable(const int64_t idx, const bool enable); void set_item_as_radio_checkable(const int64_t idx, const bool enable); void set_item_as_separator(const int64_t idx, const bool enable); void set_item_checked(const int64_t idx, const bool checked); void set_item_disabled(const int64_t idx, const bool disabled); void set_item_icon(const int64_t idx, const Ref icon); void set_item_id(const int64_t idx, const int64_t id); void set_item_metadata(const int64_t idx, const Variant metadata); void set_item_multistate(const int64_t idx, const int64_t state); void set_item_shortcut(const int64_t idx, const Ref shortcut, const bool global = false); void set_item_shortcut_disabled(const int64_t idx, const bool disabled); void set_item_submenu(const int64_t idx, const String submenu); void set_item_text(const int64_t idx, const String text); void set_item_tooltip(const int64_t idx, const String tooltip); void set_submenu_popup_delay(const real_t seconds); void toggle_item_checked(const int64_t idx); void toggle_item_multistate(const int64_t idx); }; } #endif