#ifndef GODOT_CPP_EDITORVCSINTERFACE_HPP #define GODOT_CPP_EDITORVCSINTERFACE_HPP #include #include #include #include #include "Object.hpp" namespace godot { class EditorVCSInterface : public Object { struct ___method_bindings { godot_method_bind *mb__commit; godot_method_bind *mb__get_file_diff; godot_method_bind *mb__get_modified_files_data; godot_method_bind *mb__get_project_name; godot_method_bind *mb__get_vcs_name; godot_method_bind *mb__initialize; godot_method_bind *mb__is_vcs_initialized; godot_method_bind *mb__shut_down; godot_method_bind *mb__stage_file; godot_method_bind *mb__unstage_file; godot_method_bind *mb_commit; godot_method_bind *mb_get_file_diff; godot_method_bind *mb_get_modified_files_data; godot_method_bind *mb_get_project_name; godot_method_bind *mb_get_vcs_name; godot_method_bind *mb_initialize; godot_method_bind *mb_is_addon_ready; godot_method_bind *mb_is_vcs_initialized; godot_method_bind *mb_shut_down; godot_method_bind *mb_stage_file; godot_method_bind *mb_unstage_file; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "EditorVCSInterface"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants // methods void _commit(const String msg); Array _get_file_diff(const String file_path); Dictionary _get_modified_files_data(); String _get_project_name(); String _get_vcs_name(); bool _initialize(const String project_root_path); bool _is_vcs_initialized(); bool _shut_down(); void _stage_file(const String file_path); void _unstage_file(const String file_path); void commit(const String msg); Array get_file_diff(const String file_path); Dictionary get_modified_files_data(); String get_project_name(); String get_vcs_name(); bool initialize(const String project_root_path); bool is_addon_ready(); bool is_vcs_initialized(); bool shut_down(); void stage_file(const String file_path); void unstage_file(const String file_path); }; } #endif