#ifndef GODOT_CPP_PACKETPEERUDP_HPP #define GODOT_CPP_PACKETPEERUDP_HPP #include #include #include #include #include "PacketPeer.hpp" namespace godot { class PacketPeerUDP : public PacketPeer { struct ___method_bindings { godot_method_bind *mb_close; godot_method_bind *mb_get_packet_ip; godot_method_bind *mb_get_packet_port; godot_method_bind *mb_is_listening; godot_method_bind *mb_join_multicast_group; godot_method_bind *mb_leave_multicast_group; godot_method_bind *mb_listen; godot_method_bind *mb_set_broadcast_enabled; godot_method_bind *mb_set_dest_address; godot_method_bind *mb_wait; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "PacketPeerUDP"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants static PacketPeerUDP *_new(); // methods void close(); String get_packet_ip() const; int64_t get_packet_port() const; bool is_listening() const; Error join_multicast_group(const String multicast_address, const String interface_name); Error leave_multicast_group(const String multicast_address, const String interface_name); Error listen(const int64_t port, const String bind_address = "*", const int64_t recv_buf_size = 65536); void set_broadcast_enabled(const bool enabled); Error set_dest_address(const String host, const int64_t port); Error wait(); }; } #endif