#include "GestionJeu.h" using namespace godot; extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options * o) { Godot::gdnative_init(o); } extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_options * o) { Godot::gdnative_terminate(o); } extern "C" void GDN_EXPORT godot_nativescript_init(void* handle) { Godot::nativescript_init(handle); register_class(); register_class(); register_class(); register_class(); }