#ifndef GODOT_CPP_GIPROBE_HPP #define GODOT_CPP_GIPROBE_HPP #include #include #include #include #include "GIProbe.hpp" #include "VisualInstance.hpp" namespace godot { class Node; class GIProbeData; class GIProbe : public VisualInstance { struct ___method_bindings { godot_method_bind *mb_bake; godot_method_bind *mb_debug_bake; godot_method_bind *mb_get_bias; godot_method_bind *mb_get_dynamic_range; godot_method_bind *mb_get_energy; godot_method_bind *mb_get_extents; godot_method_bind *mb_get_normal_bias; godot_method_bind *mb_get_probe_data; godot_method_bind *mb_get_propagation; godot_method_bind *mb_get_subdiv; godot_method_bind *mb_is_compressed; godot_method_bind *mb_is_interior; godot_method_bind *mb_set_bias; godot_method_bind *mb_set_compress; godot_method_bind *mb_set_dynamic_range; godot_method_bind *mb_set_energy; godot_method_bind *mb_set_extents; godot_method_bind *mb_set_interior; godot_method_bind *mb_set_normal_bias; godot_method_bind *mb_set_probe_data; godot_method_bind *mb_set_propagation; godot_method_bind *mb_set_subdiv; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "GIProbe"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums enum Subdiv { SUBDIV_64 = 0, SUBDIV_128 = 1, SUBDIV_256 = 2, SUBDIV_512 = 3, SUBDIV_MAX = 4, }; // constants static GIProbe *_new(); // methods void bake(const Node *from_node = nullptr, const bool create_visual_debug = false); void debug_bake(); real_t get_bias() const; int64_t get_dynamic_range() const; real_t get_energy() const; Vector3 get_extents() const; real_t get_normal_bias() const; Ref get_probe_data() const; real_t get_propagation() const; GIProbe::Subdiv get_subdiv() const; bool is_compressed() const; bool is_interior() const; void set_bias(const real_t max); void set_compress(const bool enable); void set_dynamic_range(const int64_t max); void set_energy(const real_t max); void set_extents(const Vector3 extents); void set_interior(const bool enable); void set_normal_bias(const real_t max); void set_probe_data(const Ref data); void set_propagation(const real_t max); void set_subdiv(const int64_t subdiv); }; } #endif