#ifndef GODOT_CPP_OPENSIMPLEXNOISE_HPP #define GODOT_CPP_OPENSIMPLEXNOISE_HPP #include #include #include #include #include "Resource.hpp" namespace godot { class Image; class OpenSimplexNoise : public Resource { struct ___method_bindings { godot_method_bind *mb_get_image; godot_method_bind *mb_get_lacunarity; godot_method_bind *mb_get_noise_1d; godot_method_bind *mb_get_noise_2d; godot_method_bind *mb_get_noise_2dv; godot_method_bind *mb_get_noise_3d; godot_method_bind *mb_get_noise_3dv; godot_method_bind *mb_get_noise_4d; godot_method_bind *mb_get_octaves; godot_method_bind *mb_get_period; godot_method_bind *mb_get_persistence; godot_method_bind *mb_get_seamless_image; godot_method_bind *mb_get_seed; godot_method_bind *mb_set_lacunarity; godot_method_bind *mb_set_octaves; godot_method_bind *mb_set_period; godot_method_bind *mb_set_persistence; godot_method_bind *mb_set_seed; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "OpenSimplexNoise"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants static OpenSimplexNoise *_new(); // methods Ref get_image(const int64_t width, const int64_t height); real_t get_lacunarity() const; real_t get_noise_1d(const real_t x); real_t get_noise_2d(const real_t x, const real_t y); real_t get_noise_2dv(const Vector2 pos); real_t get_noise_3d(const real_t x, const real_t y, const real_t z); real_t get_noise_3dv(const Vector3 pos); real_t get_noise_4d(const real_t x, const real_t y, const real_t z, const real_t w); int64_t get_octaves() const; real_t get_period() const; real_t get_persistence() const; Ref get_seamless_image(const int64_t size); int64_t get_seed(); void set_lacunarity(const real_t lacunarity); void set_octaves(const int64_t octave_count); void set_period(const real_t period); void set_persistence(const real_t persistence); void set_seed(const int64_t seed); }; } #endif