#ifndef GODOT_CPP_JAVACLASSWRAPPER_HPP #define GODOT_CPP_JAVACLASSWRAPPER_HPP #include #include #include #include #include "Object.hpp" namespace godot { class JavaClass; class JavaClassWrapper : public Object { static JavaClassWrapper *_singleton; JavaClassWrapper(); struct ___method_bindings { godot_method_bind *mb_wrap; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline JavaClassWrapper *get_singleton() { if (!JavaClassWrapper::_singleton) { JavaClassWrapper::_singleton = new JavaClassWrapper; } return JavaClassWrapper::_singleton; } static inline const char *___get_class_name() { return (const char *) "JavaClassWrapper"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants // methods Ref wrap(const String name); }; } #endif