#pragma once #include "GestionCollision.h" #include "GestionIdentifiant.h" #include "GestionItem.h" #include "GestionMobs.h" #include "GestionPlayer.h" #include "GestionTerrain.h" class GestionJeu { public: GestionPlayer gPlayer; GestionMobs gMobs; GestionTerrain gTerrain; GestionCollision gCollision; GestionItem gItem; GestionIdentifiant gId; };