#ifndef GODOT_CPP_STYLEBOX_HPP #define GODOT_CPP_STYLEBOX_HPP #include #include #include #include #include "Resource.hpp" namespace godot { class CanvasItem; class StyleBox : public Resource { struct ___method_bindings { godot_method_bind *mb_draw; godot_method_bind *mb_get_center_size; godot_method_bind *mb_get_current_item_drawn; godot_method_bind *mb_get_default_margin; godot_method_bind *mb_get_margin; godot_method_bind *mb_get_minimum_size; godot_method_bind *mb_get_offset; godot_method_bind *mb_set_default_margin; godot_method_bind *mb_test_mask; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "StyleBox"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants // methods void draw(const RID canvas_item, const Rect2 rect) const; Vector2 get_center_size() const; CanvasItem *get_current_item_drawn() const; real_t get_default_margin(const int64_t margin) const; real_t get_margin(const int64_t margin) const; Vector2 get_minimum_size() const; Vector2 get_offset() const; void set_default_margin(const int64_t margin, const real_t offset); bool test_mask(const Vector2 point, const Rect2 rect) const; }; } #endif