#ifndef GODOT_CPP_OPTIONBUTTON_HPP #define GODOT_CPP_OPTIONBUTTON_HPP #include #include #include #include #include "Button.hpp" namespace godot { class Texture; class PopupMenu; class OptionButton : public Button { struct ___method_bindings { godot_method_bind *mb__focused; godot_method_bind *mb__get_items; godot_method_bind *mb__select_int; godot_method_bind *mb__selected; godot_method_bind *mb__set_items; godot_method_bind *mb_add_icon_item; godot_method_bind *mb_add_item; godot_method_bind *mb_add_separator; godot_method_bind *mb_clear; godot_method_bind *mb_get_item_count; godot_method_bind *mb_get_item_icon; godot_method_bind *mb_get_item_id; godot_method_bind *mb_get_item_index; godot_method_bind *mb_get_item_metadata; godot_method_bind *mb_get_item_text; godot_method_bind *mb_get_popup; godot_method_bind *mb_get_selected; godot_method_bind *mb_get_selected_id; godot_method_bind *mb_get_selected_metadata; godot_method_bind *mb_is_item_disabled; godot_method_bind *mb_remove_item; godot_method_bind *mb_select; godot_method_bind *mb_set_item_disabled; godot_method_bind *mb_set_item_icon; godot_method_bind *mb_set_item_id; godot_method_bind *mb_set_item_metadata; godot_method_bind *mb_set_item_text; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "OptionButton"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants static OptionButton *_new(); // methods void _focused(const int64_t arg0); Array _get_items() const; void _select_int(const int64_t arg0); void _selected(const int64_t arg0); void _set_items(const Array arg0); void add_icon_item(const Ref texture, const String label, const int64_t id = -1); void add_item(const String label, const int64_t id = -1); void add_separator(); void clear(); int64_t get_item_count() const; Ref get_item_icon(const int64_t idx) const; int64_t get_item_id(const int64_t idx) const; int64_t get_item_index(const int64_t id) const; Variant get_item_metadata(const int64_t idx) const; String get_item_text(const int64_t idx) const; PopupMenu *get_popup() const; int64_t get_selected() const; int64_t get_selected_id() const; Variant get_selected_metadata() const; bool is_item_disabled(const int64_t idx) const; void remove_item(const int64_t idx); void select(const int64_t idx); void set_item_disabled(const int64_t idx, const bool disabled); void set_item_icon(const int64_t idx, const Ref texture); void set_item_id(const int64_t idx, const int64_t id); void set_item_metadata(const int64_t idx, const Variant metadata); void set_item_text(const int64_t idx, const String text); }; } #endif