#ifndef GODOT_CPP_LINEEDIT_HPP #define GODOT_CPP_LINEEDIT_HPP #include #include #include #include #include "LineEdit.hpp" #include "Control.hpp" namespace godot { class InputEvent; class PopupMenu; class Texture; class LineEdit : public Control { struct ___method_bindings { godot_method_bind *mb__editor_settings_changed; godot_method_bind *mb__gui_input; godot_method_bind *mb__text_changed; godot_method_bind *mb__toggle_draw_caret; godot_method_bind *mb_append_at_cursor; godot_method_bind *mb_clear; godot_method_bind *mb_cursor_get_blink_enabled; godot_method_bind *mb_cursor_get_blink_speed; godot_method_bind *mb_cursor_set_blink_enabled; godot_method_bind *mb_cursor_set_blink_speed; godot_method_bind *mb_deselect; godot_method_bind *mb_get_align; godot_method_bind *mb_get_cursor_position; godot_method_bind *mb_get_expand_to_text_length; godot_method_bind *mb_get_max_length; godot_method_bind *mb_get_menu; godot_method_bind *mb_get_placeholder; godot_method_bind *mb_get_placeholder_alpha; godot_method_bind *mb_get_right_icon; godot_method_bind *mb_get_secret_character; godot_method_bind *mb_get_text; godot_method_bind *mb_is_clear_button_enabled; godot_method_bind *mb_is_context_menu_enabled; godot_method_bind *mb_is_editable; godot_method_bind *mb_is_secret; godot_method_bind *mb_is_selecting_enabled; godot_method_bind *mb_is_shortcut_keys_enabled; godot_method_bind *mb_menu_option; godot_method_bind *mb_select; godot_method_bind *mb_select_all; godot_method_bind *mb_set_align; godot_method_bind *mb_set_clear_button_enabled; godot_method_bind *mb_set_context_menu_enabled; godot_method_bind *mb_set_cursor_position; godot_method_bind *mb_set_editable; godot_method_bind *mb_set_expand_to_text_length; godot_method_bind *mb_set_max_length; godot_method_bind *mb_set_placeholder; godot_method_bind *mb_set_placeholder_alpha; godot_method_bind *mb_set_right_icon; godot_method_bind *mb_set_secret; godot_method_bind *mb_set_secret_character; godot_method_bind *mb_set_selecting_enabled; godot_method_bind *mb_set_shortcut_keys_enabled; godot_method_bind *mb_set_text; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "LineEdit"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums enum Align { ALIGN_LEFT = 0, ALIGN_CENTER = 1, ALIGN_RIGHT = 2, ALIGN_FILL = 3, }; enum MenuItems { MENU_CUT = 0, MENU_COPY = 1, MENU_PASTE = 2, MENU_CLEAR = 3, MENU_SELECT_ALL = 4, MENU_UNDO = 5, MENU_REDO = 6, MENU_MAX = 7, }; // constants static LineEdit *_new(); // methods void _editor_settings_changed(); void _gui_input(const Ref arg0); void _text_changed(); void _toggle_draw_caret(); void append_at_cursor(const String text); void clear(); bool cursor_get_blink_enabled() const; real_t cursor_get_blink_speed() const; void cursor_set_blink_enabled(const bool enabled); void cursor_set_blink_speed(const real_t blink_speed); void deselect(); LineEdit::Align get_align() const; int64_t get_cursor_position() const; bool get_expand_to_text_length() const; int64_t get_max_length() const; PopupMenu *get_menu() const; String get_placeholder() const; real_t get_placeholder_alpha() const; Ref get_right_icon(); String get_secret_character() const; String get_text() const; bool is_clear_button_enabled() const; bool is_context_menu_enabled(); bool is_editable() const; bool is_secret() const; bool is_selecting_enabled() const; bool is_shortcut_keys_enabled() const; void menu_option(const int64_t option); void select(const int64_t from = 0, const int64_t to = -1); void select_all(); void set_align(const int64_t align); void set_clear_button_enabled(const bool enable); void set_context_menu_enabled(const bool enable); void set_cursor_position(const int64_t position); void set_editable(const bool enabled); void set_expand_to_text_length(const bool enabled); void set_max_length(const int64_t chars); void set_placeholder(const String text); void set_placeholder_alpha(const real_t alpha); void set_right_icon(const Ref icon); void set_secret(const bool enabled); void set_secret_character(const String character); void set_selecting_enabled(const bool enable); void set_shortcut_keys_enabled(const bool enable); void set_text(const String text); }; } #endif