#ifndef GODOT_CPP_ITEMLIST_HPP #define GODOT_CPP_ITEMLIST_HPP #include #include #include #include #include "ItemList.hpp" #include "Control.hpp" namespace godot { class InputEvent; class Texture; class VScrollBar; class ItemList : public Control { struct ___method_bindings { godot_method_bind *mb__get_items; godot_method_bind *mb__gui_input; godot_method_bind *mb__scroll_changed; godot_method_bind *mb__set_items; godot_method_bind *mb_add_icon_item; godot_method_bind *mb_add_item; godot_method_bind *mb_clear; godot_method_bind *mb_ensure_current_is_visible; godot_method_bind *mb_get_allow_reselect; godot_method_bind *mb_get_allow_rmb_select; godot_method_bind *mb_get_fixed_column_width; godot_method_bind *mb_get_fixed_icon_size; godot_method_bind *mb_get_icon_mode; godot_method_bind *mb_get_icon_scale; godot_method_bind *mb_get_item_at_position; godot_method_bind *mb_get_item_count; godot_method_bind *mb_get_item_custom_bg_color; godot_method_bind *mb_get_item_custom_fg_color; godot_method_bind *mb_get_item_icon; godot_method_bind *mb_get_item_icon_modulate; godot_method_bind *mb_get_item_icon_region; godot_method_bind *mb_get_item_metadata; godot_method_bind *mb_get_item_text; godot_method_bind *mb_get_item_tooltip; godot_method_bind *mb_get_max_columns; godot_method_bind *mb_get_max_text_lines; godot_method_bind *mb_get_select_mode; godot_method_bind *mb_get_selected_items; godot_method_bind *mb_get_v_scroll; godot_method_bind *mb_has_auto_height; godot_method_bind *mb_is_anything_selected; godot_method_bind *mb_is_item_disabled; godot_method_bind *mb_is_item_icon_transposed; godot_method_bind *mb_is_item_selectable; godot_method_bind *mb_is_item_tooltip_enabled; godot_method_bind *mb_is_same_column_width; godot_method_bind *mb_is_selected; godot_method_bind *mb_move_item; godot_method_bind *mb_remove_item; godot_method_bind *mb_select; godot_method_bind *mb_set_allow_reselect; godot_method_bind *mb_set_allow_rmb_select; godot_method_bind *mb_set_auto_height; godot_method_bind *mb_set_fixed_column_width; godot_method_bind *mb_set_fixed_icon_size; godot_method_bind *mb_set_icon_mode; godot_method_bind *mb_set_icon_scale; godot_method_bind *mb_set_item_custom_bg_color; godot_method_bind *mb_set_item_custom_fg_color; godot_method_bind *mb_set_item_disabled; godot_method_bind *mb_set_item_icon; godot_method_bind *mb_set_item_icon_modulate; godot_method_bind *mb_set_item_icon_region; godot_method_bind *mb_set_item_icon_transposed; godot_method_bind *mb_set_item_metadata; godot_method_bind *mb_set_item_selectable; godot_method_bind *mb_set_item_text; godot_method_bind *mb_set_item_tooltip; godot_method_bind *mb_set_item_tooltip_enabled; godot_method_bind *mb_set_max_columns; godot_method_bind *mb_set_max_text_lines; godot_method_bind *mb_set_same_column_width; godot_method_bind *mb_set_select_mode; godot_method_bind *mb_sort_items_by_text; godot_method_bind *mb_unselect; godot_method_bind *mb_unselect_all; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "ItemList"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums enum SelectMode { SELECT_SINGLE = 0, SELECT_MULTI = 1, }; enum IconMode { ICON_MODE_TOP = 0, ICON_MODE_LEFT = 1, }; // constants static ItemList *_new(); // methods Array _get_items() const; void _gui_input(const Ref arg0); void _scroll_changed(const real_t arg0); void _set_items(const Array arg0); void add_icon_item(const Ref icon, const bool selectable = true); void add_item(const String text, const Ref icon = nullptr, const bool selectable = true); void clear(); void ensure_current_is_visible(); bool get_allow_reselect() const; bool get_allow_rmb_select() const; int64_t get_fixed_column_width() const; Vector2 get_fixed_icon_size() const; ItemList::IconMode get_icon_mode() const; real_t get_icon_scale() const; int64_t get_item_at_position(const Vector2 position, const bool exact = false) const; int64_t get_item_count() const; Color get_item_custom_bg_color(const int64_t idx) const; Color get_item_custom_fg_color(const int64_t idx) const; Ref get_item_icon(const int64_t idx) const; Color get_item_icon_modulate(const int64_t idx) const; Rect2 get_item_icon_region(const int64_t idx) const; Variant get_item_metadata(const int64_t idx) const; String get_item_text(const int64_t idx) const; String get_item_tooltip(const int64_t idx) const; int64_t get_max_columns() const; int64_t get_max_text_lines() const; ItemList::SelectMode get_select_mode() const; PoolIntArray get_selected_items(); VScrollBar *get_v_scroll(); bool has_auto_height() const; bool is_anything_selected(); bool is_item_disabled(const int64_t idx) const; bool is_item_icon_transposed(const int64_t idx) const; bool is_item_selectable(const int64_t idx) const; bool is_item_tooltip_enabled(const int64_t idx) const; bool is_same_column_width() const; bool is_selected(const int64_t idx) const; void move_item(const int64_t from_idx, const int64_t to_idx); void remove_item(const int64_t idx); void select(const int64_t idx, const bool single = true); void set_allow_reselect(const bool allow); void set_allow_rmb_select(const bool allow); void set_auto_height(const bool enable); void set_fixed_column_width(const int64_t width); void set_fixed_icon_size(const Vector2 size); void set_icon_mode(const int64_t mode); void set_icon_scale(const real_t scale); void set_item_custom_bg_color(const int64_t idx, const Color custom_bg_color); void set_item_custom_fg_color(const int64_t idx, const Color custom_fg_color); void set_item_disabled(const int64_t idx, const bool disabled); void set_item_icon(const int64_t idx, const Ref icon); void set_item_icon_modulate(const int64_t idx, const Color modulate); void set_item_icon_region(const int64_t idx, const Rect2 rect); void set_item_icon_transposed(const int64_t idx, const bool transposed); void set_item_metadata(const int64_t idx, const Variant metadata); void set_item_selectable(const int64_t idx, const bool selectable); void set_item_text(const int64_t idx, const String text); void set_item_tooltip(const int64_t idx, const String tooltip); void set_item_tooltip_enabled(const int64_t idx, const bool enable); void set_max_columns(const int64_t amount); void set_max_text_lines(const int64_t lines); void set_same_column_width(const bool enable); void set_select_mode(const int64_t mode); void sort_items_by_text(); void unselect(const int64_t idx); void unselect_all(); }; } #endif