#ifndef GODOT_CPP_BITMAPFONT_HPP #define GODOT_CPP_BITMAPFONT_HPP #include #include #include #include #include "Font.hpp" namespace godot { class Texture; class BitmapFont; class BitmapFont : public Font { struct ___method_bindings { godot_method_bind *mb__get_chars; godot_method_bind *mb__get_kernings; godot_method_bind *mb__get_textures; godot_method_bind *mb__set_chars; godot_method_bind *mb__set_kernings; godot_method_bind *mb__set_textures; godot_method_bind *mb_add_char; godot_method_bind *mb_add_kerning_pair; godot_method_bind *mb_add_texture; godot_method_bind *mb_clear; godot_method_bind *mb_create_from_fnt; godot_method_bind *mb_get_char_size; godot_method_bind *mb_get_fallback; godot_method_bind *mb_get_kerning_pair; godot_method_bind *mb_get_texture; godot_method_bind *mb_get_texture_count; godot_method_bind *mb_set_ascent; godot_method_bind *mb_set_distance_field_hint; godot_method_bind *mb_set_fallback; godot_method_bind *mb_set_height; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "BitmapFont"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums // constants static BitmapFont *_new(); // methods PoolIntArray _get_chars() const; PoolIntArray _get_kernings() const; Array _get_textures() const; void _set_chars(const PoolIntArray arg0); void _set_kernings(const PoolIntArray arg0); void _set_textures(const Array arg0); void add_char(const int64_t character, const int64_t texture, const Rect2 rect, const Vector2 align = Vector2(0, 0), const real_t advance = -1); void add_kerning_pair(const int64_t char_a, const int64_t char_b, const int64_t kerning); void add_texture(const Ref texture); void clear(); Error create_from_fnt(const String path); Vector2 get_char_size(const int64_t _char, const int64_t next = 0) const; Ref get_fallback() const; int64_t get_kerning_pair(const int64_t char_a, const int64_t char_b) const; Ref get_texture(const int64_t idx) const; int64_t get_texture_count() const; void set_ascent(const real_t px); void set_distance_field_hint(const bool enable); void set_fallback(const Ref fallback); void set_height(const real_t px); }; } #endif