#ifndef GODOT_CPP_ARVRINTERFACE_HPP #define GODOT_CPP_ARVRINTERFACE_HPP #include #include #include #include #include "ARVRInterface.hpp" #include "Reference.hpp" namespace godot { class ARVRInterface : public Reference { struct ___method_bindings { godot_method_bind *mb_get_anchor_detection_is_enabled; godot_method_bind *mb_get_camera_feed_id; godot_method_bind *mb_get_capabilities; godot_method_bind *mb_get_name; godot_method_bind *mb_get_render_targetsize; godot_method_bind *mb_get_tracking_status; godot_method_bind *mb_initialize; godot_method_bind *mb_is_initialized; godot_method_bind *mb_is_primary; godot_method_bind *mb_is_stereo; godot_method_bind *mb_set_anchor_detection_is_enabled; godot_method_bind *mb_set_is_initialized; godot_method_bind *mb_set_is_primary; godot_method_bind *mb_uninitialize; }; static ___method_bindings ___mb; public: static void ___init_method_bindings(); static inline const char *___get_class_name() { return (const char *) "ARVRInterface"; } static inline Object *___get_from_variant(Variant a) { godot_object *o = (godot_object*) a; return (o) ? (Object *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, o) : nullptr; } // enums enum Tracking_status { ARVR_NORMAL_TRACKING = 0, ARVR_EXCESSIVE_MOTION = 1, ARVR_INSUFFICIENT_FEATURES = 2, ARVR_UNKNOWN_TRACKING = 3, ARVR_NOT_TRACKING = 4, }; enum Eyes { EYE_MONO = 0, EYE_LEFT = 1, EYE_RIGHT = 2, }; enum Capabilities { ARVR_NONE = 0, ARVR_MONO = 1, ARVR_STEREO = 2, ARVR_AR = 4, ARVR_EXTERNAL = 8, }; // constants // methods bool get_anchor_detection_is_enabled() const; int64_t get_camera_feed_id(); int64_t get_capabilities() const; String get_name() const; Vector2 get_render_targetsize(); ARVRInterface::Tracking_status get_tracking_status() const; bool initialize(); bool is_initialized() const; bool is_primary(); bool is_stereo(); void set_anchor_detection_is_enabled(const bool enable); void set_is_initialized(const bool initialized); void set_is_primary(const bool enable); void uninitialize(); }; } #endif