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Ajout de la librairie godot linux + ajout makefile
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[gd_resource type="NativeScript" load_steps=2 format=2]
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[sub_resource type="GDNativeLibrary" id=1]
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entry/Windows.64 = "res://.script/DungeonAndDeamonScript.dll"
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entry/Windows.64 = "res://bin/win/DungeonAndDeamonScript.dll"
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entry/X11.64 = "res://bin/x11/DungeonAndDeamon.so"
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dependency/Windows.64 = [ ]
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dependency/X11.64 = [ ]
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[resource]
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resource_name = "GestionJeu"
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