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Let's code
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#include "GestionPlayer.h"
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void GestionPlayer::droit()
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{
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}
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void GestionPlayer::gauche()
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{
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}
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void GestionPlayer::bas()
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{
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}
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void GestionPlayer::saut()
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{
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}
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void GestionPlayer::idle()
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{
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}
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void GestionPlayer::attack()
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{
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}
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