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Let's code
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19
DungeonAndDeamonScript/DungeonAndDemaonScript/GestionJeu.h
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19
DungeonAndDeamonScript/DungeonAndDemaonScript/GestionJeu.h
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#pragma once
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#include "GestionCollision.h"
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#include "GestionIdentifiant.h"
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#include "GestionItem.h"
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#include "GestionMobs.h"
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#include "GestionPlayer.h"
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#include "GestionTerrain.h"
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class GestionJeu
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{
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public:
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GestionPlayer gPlayer;
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GestionMobs gMobs;
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GestionTerrain gTerrain;
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GestionCollision gCollision;
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GestionItem gItem;
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GestionIdentifiant gId;
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};
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