ajout animation mobs+ input player + animation

This commit is contained in:
Estrela Allan p1923381
2020-05-02 13:47:22 +02:00
parent 77ad3c34d4
commit cd7f1837a4
7 changed files with 100 additions and 11 deletions

View File

@ -15,7 +15,7 @@ class MobsCorpACorpIA : public KinematicBody2D
{
public:
Sprite* sprite_MobsCorpACorp_ptr;
AnimatedSprite* sprite_MobsCorpACorp_ptr;
CollisionShape2D* collision_MobsCorpACorp_ptr;
Ref<Resource> texture_MobsCorpACorp_ptr;
@ -35,6 +35,7 @@ public:
void _process(float delta);
void _init();
void _ready();
void animation();
private:
void droit();
@ -61,6 +62,7 @@ public:
public:
void Action();
const float GamePlayMultiplicator = 100.0f;
float pv = 100.0f;
const float gravity = 9.8f * GamePlayMultiplicator;
const float speed = 50.f;
const float power_jump = -2.0f * GamePlayMultiplicator;